ADFFS 2.89 public beta
Re: ADFFS 2.89 public beta
Hmm, I didn't realise that! I must have loaded it before, but have no recollection of needing to do that. I thought that 'boot floppy' was the magic key to starting any game. Clearly not! I'll give it a test.
Re: ADFFS 2.89 public beta
Updated build in the OP with bug-fixes for issues I noticed while investigating Elite - no vector graphics
Re: ADFFS 2.89 public beta
I have 2 things. First the command "ADFScreenborders" introduced in 2.87 is missing in 2.88 and 2.89 beta. It is used by Saloon Cars Deluxe.
Second in the new 2.89 beta, Saloon Cars Dlx crashes with an internal Error. In the Original Beta from August it came up to the ADFScreenborders missing.
Second in the new 2.89 beta, Saloon Cars Dlx crashes with an internal Error. In the Original Beta from August it came up to the ADFScreenborders missing.
Re: ADFFS 2.89 public beta
ADFScreenBorders should be aliased to do nothing on machines that don't support it - I'll check that.caveman wrote: Mon Oct 26, 2026 I have 2 things. First the command "ADFScreenborders" introduced in 2.87 is missing in 2.88 and 2.89 beta. It is used by Saloon Cars Deluxe.
Second in the new 2.89 beta, Saloon Cars Dlx crashes with an internal Error. In the Original Beta from August it came up to the ADFScreenborders missing.
Could you confirm what machine/OS you're using, in case I can't replicate the Saloon Cars Deluxe issue.
EDIT: ADFScreenBorders is definitely aliased in !Run on machines that don't support it.
Re: ADFFS 2.89 public beta
I have an Rpi4. RO is 5.31. In 2.87 Saloon Cars Deluxe it working.