ADFFS 2.89 public beta

Discuss ADFFS development and download test releases
caveman
Posts: 10
Joined: Mon Jan 13, 2014

Re: ADFFS 2.89 public beta

Post by caveman »

In obey for Asylum - F1070001

In line 20 and 26 are two ! instead of |
JonAbbott
Posts: 3319
Joined: Thu Apr 11, 2013
Location: Essex
Contact:

Re: ADFFS 2.89 public beta

Post by JonAbbott »

caveman wrote: Wed Oct 28, 2026 In line 20 and 26 are two ! instead of |
So it does, I'll correct and update in the next build.

Thanks for pointing that out.
caveman
Posts: 10
Joined: Mon Jan 13, 2014

Re: ADFFS 2.89 public beta

Post by caveman »

I have another one. ;)

Worldscape hangs on World selection screen. In 2.89 and 2.88. It worked on 2.87.
JonAbbott
Posts: 3319
Joined: Thu Apr 11, 2013
Location: Essex
Contact:

Re: ADFFS 2.89 public beta

Post by JonAbbott »

caveman wrote: Sun Nov 01, 2026 Worldscape hangs on World selection screen. In 2.89 and 2.88. It worked on 2.87.
I'm seeing the issue, its actually randomly hanging once its past the intro sequence. I'll investigate and resolve
caveman
Posts: 10
Joined: Mon Jan 13, 2014

Re: ADFFS 2.89 public beta

Post by caveman »

There are some more that a hanging from Time to Time at Start on my Pi4.

Leaderboard, Saloon Cars, Powerband, Enter the Realm, Merp, Fire & Ice, E-Type come to my head. Some startup at a second Start.

Grievous Bodily Arm work on the Pi3 but not on Pi4.

Burn Out: The good news it is not longer crashing as in 2.87, but the bad news the Opponents not moving.
Post Reply