It's now aware of the RPCEMu Extended Graphics Card and will switch back to the VIDC20 driver while games are running.
Changes since 2.88
- *ADFBootFloppy now uses PipeFS to pipe extracted boot scripts to Obey, which avoids writes to the filesystem and potentially causing filesystem corruption if the game hard-locks immediately
- changed ZIP_extract to support appending the extracted file to an existing file handle
- Wasn't checking for Bootcommands 1.25, which caused the "X" commands in the ADFFS !Run to fail on OS's that include early versions of the Module
- recoded strcmp / strcmp_insensitive and moved to global functions
- recoded the checks for ARM / ARM3Support Modules
- moved more in-line variables into vars
- Switches the RPCEmu Extended Graphics Card off while a game is running
- MkSetVars was setting ADFFS$ARMv7 incorrectly on a Pi1
- JIT wasn't cleaning the Dcache correctly if the end address of the block was 1 byte short of the next cache line
- Will hard-lock immediately if loaded on a Pinebook Pro. Neither the Pinebook or Pinebook Pro can run ADFFS due to an issue in their video driver
- If a WiFi stack is loaded (ROD or ROOL), SDIODriver will randomly get into a race condition and appear to hard-lock the machine. This has been reported, but the root cause has yet to be identified
- Audio is glitchy when the blitter is active, which is noticeable on a Pi when in MODE 32
- Audio can be glitchy on a RiscPC SA 26bit
- F1003801 Battle Chess (1993) (Krisalis Software) - slow on StrongARM
- F1006501 Cannon Fodder (1994) (Krisalis Software) - goes into an unsupported video mode on RiscPC
- F1060201 Chuck Rock [SA version] (2001) (R-Comp Interactive) - display is wrong when on a RiscPC
- F1015401 Fire & Ice (1995) (Warner Interactive Entertainment) - copperbar timing is incorrect on a RiscPC, causing screen flickering
- F1054501 Gods [RPC version] (2001) (R-Comp Interactive) - no sound effects and goes into an unsupported video mode on RiscPC
- F1059801 Lemmings 2: The Tribes [SA version] (2001) (R-Comp Interactive) - music slows down in places on a RiscPC
- R-Comp RPC/SA versions of games mostly rely on Mode definition files to work and return to the desktop in the game mode. eg. James Pond, Chuck Rock, Gods etc
- Games failing to start when run on a Pi1
- None