Apocalypse (1990) (The Fourth Dimension)

Download games the project has approval to release
Post Reply
JonAbbott
Posts: 3300
Joined: Thu Apr 11, 2013
Location: Essex
Contact:

Apocalypse (1990) (The Fourth Dimension)

Post by JonAbbott »

Image Apocalypse (1990) (The Fourth Dimension)

ID: 10017
Version: Unknown
Developer: Gordon J. Key
Genre: 3D; Adventure; Shooter
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution rights granted to JASPP by Gordon Key (as author) and David Bradforth (on behalf of APDL)


Download full archive: Image (3mb)

Download individual floppies: Image Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer or install to HD:
  1. Copy !Apocalyps from disc 1 to HD
  2. Insert disc 2 and open the !Planets folder (SHIFT-doubleclick)
  3. Copy the following into !Apocalyps
    HST
    maps
    plan
  4. Copy the disc 1 image as !Apocalyps.F1001701
  5. Replace the contents of !Apocalyps.!Run with
    ADFBootFloppy F1001701

Synopsis
Apocalypse is designed purely for the Archimedes. Utilising the machine's colossal processing power combined with ingenious programming techniques, the author has created a masterpiece which could not have been produced on any other home computer. The author is of course Gordon Key who already has Holed Out and E-Type under his belt. Apocalypse is by far his best work to date.

The game places you on the surfaces of varied futuristic hostile planets colonised by ruthless enemies. With your highly advanced craft you must find your way around the planets and systematically annihilate the enemy. Your ship, which can fly or move along the ground, is extremely fast and can even fight whilst hurtling backwards.

The graphics are truly unbelievable. The solid, shaded 3 dimensional buildings and objects are animated more quickly and smoothly than ever before. If you shoot at them they explode in a way that is terrifyingly real often catching fire before bursting into a ball of flames accompanied by devastating sound effects.

Initially Apocalypse is easy enough for a beginner to enjoy but as you progress your foes will become increasingly hostile and you will discover fascinating new objects. These can have strange properties and many may need to be destroyed. It will be up to you to discover how.

The Royal Guild of Spacing will monitor your progress as you play. Your performance will be assessed at appropriate times and you will need to impress them if you are to continue your adventure. Apocalypse is an amazing game. There's only one way to describe it....RAW EXCITEMENT.

Screenshots
Image Image

Gameplay
Lamaman1971
Posts: 5
Joined: Sun Apr 27, 2025

Re: Apocalypse (1990) (The Fourth Dimension)

Post by Lamaman1971 »

Ive copied the !Planets file into the correct location and the game reports it still requires the !Planets disk - has anyone got any suggestions?
JonAbbott
Posts: 3300
Joined: Thu Apr 11, 2013
Location: Essex
Contact:

Re: Apocalypse (1990) (The Fourth Dimension)

Post by JonAbbott »

Lamaman1971 wrote: Fri Jun 06, 2025 Ive copied the !Planets file into the correct location and the game reports it still requires the !Planets disk - has anyone got any suggestions?
I'll check the script. I've already noticed a step missing in the instructions above which I'll revise once I've tested.
JonAbbott
Posts: 3300
Joined: Thu Apr 11, 2013
Location: Essex
Contact:

Re: Apocalypse (1990) (The Fourth Dimension)

Post by JonAbbott »

Lamaman1971 wrote: Fri Jun 06, 2025 Ive copied the !Planets file into the correct location and the game reports it still requires the !Planets disk - has anyone got any suggestions?
Sorry about that, if you use the revised instructions in the OP it should then work.
Post Reply