Games that have Manual or wheel/chart based protection

Discuss ADFFS development and download test releases
Post Reply
JonAbbott
Posts: 2252
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Games that have Manual or wheel/chart based protection

Post by JonAbbott » Sun Feb 18, 2018 3:23 pm

Current state when booted under ADFFS or when their !Run is replaced from obey.zip (dated 18-02-18 or newer):

F1001501 Alone In the Dark (1995) (Krisalis Software) (protection check removed)
F1003801 Battle Chess (1993) (Krisalis Software) (protection check removed)
F1019501 Cartoon Line part one (1991) (Eterna) (protection check removed)
F1009601 Crystal Maze, The (1993) (Sherston Software) (protection check removed)
F1012801 Dune II - Battle for Arrakis (1995) (Eclipse) (CD version doesn't have protection)
F1013001 Elite (1991) (Hybrid Technology) (later releases don't have protection)
F1013201 Empire Soccer 94 (1995) (Empire Software) (protection check removed)
F1014501 Exodus (1997) (Artex Software) (protection check removed)
F1015901 Flashback (1994) (U.S. Gold) (protection check removed)
F1017101 Global Effect (1995) (Eclipse) (bug in protection? SPACE seems to bypass it)
F1018801 Heimdall (1993) (Krisalis Software) (haven't seen the protection check in-game yet)
F1020601 Interdictor (1989) (Clares Micro Supplies) (protection check removed)
F1069801 Interdictor II [v1.1] (1990) (Clares Micro Supplies) (protection check removed)
F1020701 Interdictor II [v1.3] (1990) (Clares Micro Supplies) (protection check removed)
F1022501 Legend of the Lost Temple, The (1992) (Eterna) (protection check removed when run on RISC OS 3.50 or newer OS)
F1025001 MiG-29 Fulcrum (1991) (Domark) (protection check removed)
F1028701 Premier Manager (1994) (Gremlin Graphics) (protection check removed)
F1032401 Scrabble (1994) (U.S. Gold) (protection check removed)
F1033201 Simon the Sorcerer (1994) (GamesWare) (protection checks ignored when run from hard disc)
F1038901 Wonderland (1991) (Virgin Mastertronic) (protection check needs removing)
F1040401 Zool - Ninja of the 'Nth' Dimension (1993) (Gremlin Graphics) (32bit version doesn't have protection)

andretim
Posts: 23
Joined: Tue Oct 15, 2013 5:29 pm

Re: Games that have Manual or wheel/chart based protection

Post by andretim » Sun Feb 18, 2018 8:24 pm

Flashback?

JonAbbott
Posts: 2252
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Games that have Manual or wheel/chart based protection

Post by JonAbbott » Sun Feb 18, 2018 9:50 pm

andretim wrote:
Sun Feb 18, 2018 8:24 pm
Flashback?
Thanks, now added to the list.

Vanfanel
Posts: 503
Joined: Mon Sep 16, 2013 12:01 am

Re: Games that have Manual or wheel/chart based protection

Post by Vanfanel » Fri Feb 23, 2018 11:06 am

@Jon: Does that list mean Elite is now supported again by ADFFS? :D

JonAbbott
Posts: 2252
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Games that have Manual or wheel/chart based protection

Post by JonAbbott » Fri Feb 23, 2018 3:23 pm

Vanfanel wrote:
Fri Feb 23, 2018 11:06 am
Does that list mean Elite is now supported again by ADFFS?
No Wimp based games aren't supported by ADFFS. I can’t implement WIMP support until the OS has a means to programmatically task switch.

GadgetUK164
Posts: 7
Joined: Fri Apr 12, 2019 5:42 pm

Re: Games that have Manual or wheel/chart based protection

Post by GadgetUK164 » Sat Apr 13, 2019 11:15 am

Hi, first of all - great work on the ADFFS project! It's amazing that you are spending so much of your spare time preserving all this stuff so that people like me can experience the Archimedes. I've managed to find and install all the games I wanted but I am having trouble working out how to get the obey scripts working. I find in the obey archive the filename that matches - eg. F1001501 for Alone in the Dark. I then replace !Run inside !Alone with that obey file. Make sure its file type is set to Obey. But when I run !Alone then I have some kind of 'path issue' - for example it complains it cannot find "IfThere" which seems to be called by that Obey script?

JonAbbott
Posts: 2252
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Games that have Manual or wheel/chart based protection

Post by JonAbbott » Sat Apr 13, 2019 7:42 pm

GadgetUK164 wrote:
Sat Apr 13, 2019 11:15 am
it complains it cannot find "IfThere" which seems to be called by that Obey script?
Your !Boot is missing some of the later additions, in this case !Boot.Library.IfThere. Either replace it with UniBoot2 or manually copy the missing bits from UniBoot2.

IfThere is built into later OS versions and was backported to RO3.11 via a Library extension.

GadgetUK164
Posts: 7
Joined: Fri Apr 12, 2019 5:42 pm

Re: Games that have Manual or wheel/chart based protection

Post by GadgetUK164 » Sun Apr 14, 2019 1:07 pm

JonAbbott wrote:
Sat Apr 13, 2019 7:42 pm
GadgetUK164 wrote:
Sat Apr 13, 2019 11:15 am
it complains it cannot find "IfThere" which seems to be called by that Obey script?
Your !Boot is missing some of the later additions, in this case !Boot.Library.IfThere. Either replace it with UniBoot2 or manually copy the missing bits from UniBoot2.

IfThere is built into later OS versions and was backported to RO3.11 via a Library extension.
Thanks! I installed uniboot2 and that solved the problem with BattleChess protection (overide !Run with the relevant obey script).
I've posted on the Alone in the Dark thread as that game is giving me a different error now =/

Post Reply