Speed and sync issue in games
Posted: Thu Dec 28, 2023 5:34 pm
Hello everyone and happy new year!
I'm relatively new to the Archimedes world, but I've found a lot of useful tips here and now on my pi 3, I have RiscOS with ArcEm emulator, which works very well, too well in fact.
I installed the latest ADFFS and the games run very well, but I have a problem with some games running too fast (Zarch) or the sound is out of sync (Flashback), making them pretty unplayable.
Flashback is one of my favorite games and it's particularly interesting, because fmv sequences go too fast, as does the sound, while the in-game effects (shooting a gun) lag behind the action preety much.
I have the adf version on 6 disks, which seems to have already removed the copy protection and works out of the box, even after I copied it to HD, without using the obey file.
Is there some way to somehow synchronize the speed and sound in the game, to make it fully playable ?
Maybe I still need to replace existing !Run with obey file, to reduce speed ?
Zarch is also a real pain, because it works blazing fast, while some other games, like SWIV or Star Fighter 3000, work perfectly.
Also, I tried booting those problematic games in native RiscOS on Pi, but they wouldn't work.
I haven't configured internet yet on my Pi3 and tried with Pacman manager, maybe that's the solution?
And of course, many thanks to everyone involved in this great project, amazing job indeed.
Cheers.
I'm relatively new to the Archimedes world, but I've found a lot of useful tips here and now on my pi 3, I have RiscOS with ArcEm emulator, which works very well, too well in fact.
I installed the latest ADFFS and the games run very well, but I have a problem with some games running too fast (Zarch) or the sound is out of sync (Flashback), making them pretty unplayable.
Flashback is one of my favorite games and it's particularly interesting, because fmv sequences go too fast, as does the sound, while the in-game effects (shooting a gun) lag behind the action preety much.
I have the adf version on 6 disks, which seems to have already removed the copy protection and works out of the box, even after I copied it to HD, without using the obey file.
Is there some way to somehow synchronize the speed and sound in the game, to make it fully playable ?
Maybe I still need to replace existing !Run with obey file, to reduce speed ?
Zarch is also a real pain, because it works blazing fast, while some other games, like SWIV or Star Fighter 3000, work perfectly.
Also, I tried booting those problematic games in native RiscOS on Pi, but they wouldn't work.
I haven't configured internet yet on my Pi3 and tried with Pacman manager, maybe that's the solution?
And of course, many thanks to everyone involved in this great project, amazing job indeed.
Cheers.