Hi there!
This is about the plain SF3000, available here for free:
http://starfighter.acornarcade.com/sfdownloads.htm
This one works well natively on the Pi4, except setting 50 FPS in Choices->General, it shows heavy tearing on the lower part of the screen.
This tearing becomes even more apparent if the game is run in 320x256 screen mode (by loading AnyMode).
Any idea on what can be causing this tearing and how to avoid it?
EDIT: It seems we had a long conversation about this a decade ago in: https://www.iconbar.com/forums/viewthre ... adid=11992
...But nothing came out of it.
Maybe running it on ADFFS would allow correct screen refresh... Is there an script for plain SF3000?
Games in ADFFS have no tearing at all here, they are absolutely perfect.
Starfighter 3000 tearing on the Raspberry Pi 4
Re: Starfighter 3000 tearing on the Raspberry Pi 4
I've never tried it, but if it's not triple buffering it will exhibit tearing on a Pi.
If it runs under a numbered MODE (13 / 15 etc) having ADFFS loaded in the background should fix it as ADFFS' GraphicsV driver will take over legacy MODEs.
If it runs under a numbered MODE (13 / 15 etc) having ADFFS loaded in the background should fix it as ADFFS' GraphicsV driver will take over legacy MODEs.
Re: Starfighter 3000 tearing on the Raspberry Pi 4
@Jon: Thanks, once again, for a very valuable tip. Indeed, Starfighter 30000 works in low-res modes and has no tearing if I have ADFFS loaded.
ADFFS is fantastic (I am saying something everybody knows, but I am saying it anyway).
ADFFS is fantastic (I am saying something everybody knows, but I am saying it anyway).