ADFFS 2.68 beta

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JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

ADFFS 2.68 beta

Post by JonAbbott » Thu Jul 05, 2018 10:35 am

The following games work:
  • F1000901 Aldebaran (1993) (Evolution Trading)
  • F1004301 Black Angel (1992) (The Fourth Dimension)
  • F1007401 Chaos Engine, The (2000) (R-Comp Interactive)
  • F1013001 Elite [v1.02] (1991) (Hybrid Technology)
  • F1064501 Elite [v1.14] (1999) (Ian Bell)
  • F1013101 Emotions - Search for Humanity (1997) (The Datafile)
  • F1014101 E-Type II (1994) (The Fourth Dimension)
  • F1016301 Flying High: Euroblaster (1997) (GEK)
  • F1016302 Flying High: Joust (1997) (GEK)
  • F1016501 Frak! (1998) (R-Comp Interactive)
  • F1003003 Zodiac - Aries: Hamsters (1994) (GamesWare)[/color]
  • F1020901 Ixion (1992) (Software 42)
  • F1022901 Logic Mania: Atomix (1996) (The Fourth Dimension)
  • F1025202 Merp (1996) (TBA Software)
  • F1028701 Premier Manager (1994) (Gremlin Graphics)
  • F1033001 Sim City (1993) (Krisalis Software)
  • F1038001 WaveLength (1994) (GamesWare)
The following work with issues:
  • F1000301 Abuse (1998) (R-Comp Interactive) (works provided the install path is short)
  • F1011001 Demon's Lair (1993) (The Fourth Dimension) (sets wrong MODE on return to desktop)
  • F1060701 Demon's Lair [SA version] (1997) (The Fourth Dimension) (sets wrong MODE on return to desktop)
  • F1061101 Haunted House [SA version] (1999) (The Fourth Dimension) (graphics aren't updated correctly, randomly hangs, doesn't run from HD)
  • F1021701 K.V. (1993) (High Risc Software Developments) (Info window hangs)
  • F1023901 Mah-Jong Patience (1990) (Cambridge International Software) (randomly hangs)
  • F1032401 Scrabble (1994) (U.S. Gold) (randomly hangs)
  • F1032801 Shuggy (1997) (Werewolf Software) (Info window hangs)
The following previously working games no longer work:
  • F1018701 Haunted House (1993) (The Fourth Dimension) (Wimp menu crashes, randomly hangs and sound issues)
  • F1024201 Manchester United (1990) (Krisalis Software) (custom mode hangs)
  • F1049101 Manchester United Europe (1991) (Krisalis Software) (custom mode hangs)
  • F1029601 Quark (1993) (Oregan Developments) (hangs loading Quark1 Module) (fixed in 2.68p)
  • F1059405 Software 42 Collection: Raw Power (1993) (Eclipse) (crashes after displaying loading screen)
  • F1003002 Zodiac - Aries: Quizmaster (1994) (GamesWare) (screen is blank)
The following do not work:
  • F1015101 Fervour (1992) (Clares Micro Supplies) (hangs loading)
  • F1017101 Global Effect (1995) (Eclipse) (Abort on data transfer @ BEEC)
  • F1019701 High Risc Racing (1995) (Modus Software) (crashes inserting disc 2)
  • F1045901 Sally and Wally (1995) (Oregan Developments) (branching into AppSpace / IRQ issue)
  • F1000501 Virtual Golf (1993) (The Fourth Dimension) (crashes reporting an undefined instruction in ADFFS)
The following require Wimp_StartTask support to work:
  • F1016401 Formula Two Thousand (1994) (TBA Software)
  • F1043801 SimCity 2000 [A5000 version] (1994) (Krisalis Software)
  • F1033101 SimCity 2000 [RPC version] (1994) (Krisalis Software)
  • F1036301 T.A.N.K.S. (1996) (Werewolf Software)

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Thu Jul 05, 2018 10:37 am

v2.68k Modules on the dev site along with an updated BASIC26 Module and obey.zip.

A lot of Wimp regressions in this build (see OP), some may need updated boot scripts to handle the changes to GraphicsV, others will be due to Environment handler related problems which I've still not finalised.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Mon Jul 09, 2018 9:49 pm

2.68m Modules and obey.zip on the dev site, which get the following working:
  • F1000901 Aldebaran (1993) (Evolution Trading)
  • F1013101 Emotions - Search for Humanity (1997) (The Datafile)
  • F1016501 Frak! (1998) (R-Comp Interactive)
  • F1022901 Logic Mania: Atomix (1996) (The Fourth Dimension)
  • F1023901 Mah-Jong Patience (1990) (Cambridge International Software) (randomly hangs)

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Tue Jul 10, 2018 1:35 pm

v2.68n Modules and obey.zip on the dev site which fix the following games:
  • F1014101 E-Type II (1994) (The Fourth Dimension)
  • F1020901 Ixion (1992) (Software 42)
  • F1021701 K.V. (1993) (High Risc Software Developments) (crashes when you quit to desktop)
  • F1032401 Scrabble (1994) (U.S. Gold) (randomly hangs)
  • F1033001 Sim City (1993) (Krisalis Software)
  • F1038001 WaveLength (1994) (GamesWare)
The updated boot script for E-Type 2 also gets it running from harddisc.

There's still an issue with the mouse pointer colour when switching modes for the first time, I need to modify the GraphicsV driver to monitor all palette changes to resolve.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Tue Jul 10, 2018 9:47 pm

JonAbbott wrote:
Tue Jul 10, 2018 1:35 pm
There's still an issue with the mouse pointer colour when switching modes for the first time
This is now resolved, updated Modules on the dev site.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Thu Jul 12, 2018 9:12 am

v2.68o Modules on the dev site. They don't fix anything obvious although there's a fix for a fatal issue in the JIT core where PMP'd memory pages would trigger corruption in codelets for instructions that reference PC.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Thu Jul 12, 2018 9:40 pm

v2.68p Modules on the dev site, which get Quark working.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Mon Jul 16, 2018 3:27 pm

v2.68q Modules on the dev site, which get Abuse working.

JonAbbott
Posts: 1944
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: ADFFS 2.68 beta

Post by JonAbbott » Mon Jul 16, 2018 8:17 pm

Updated obey.zip on the dev server, which fixes several bugs in Hamsters to resolve the highscore entry issue.

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