Re: USB Joystick driver
Posted: Sun Oct 28, 2018 5:46 pm
Finally had a chance to test 0.12. The ADC support is working perfectly along with the axis flip, I actually managed to get around the practice track in Saloon Cars without crashing...either in-game or the FPA. Could do with deadzones though, as its constantly drifting due to the oversensitivity of the game.
Speaking of Saloon Cars, have you figured out how to get the gears working via Analogue? The manual only shows how the steering wheel, clutch, brake and accelerator are wired, there's nothing about gear changing, but it is an option in-game.
I'll strip out all the Joystick_Read reentrancy code I added to ADFFS and see if those issues are also resolved, now there's no floats.
Speaking of Saloon Cars, have you figured out how to get the gears working via Analogue? The manual only shows how the steering wheel, clutch, brake and accelerator are wired, there's nothing about gear changing, but it is an option in-game.
I'll strip out all the Joystick_Read reentrancy code I added to ADFFS and see if those issues are also resolved, now there's no floats.