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Gods (1992) (Krisalis Software)

Posted: Thu Oct 10, 2013
by JonAbbott
Image Gods (1992) (Krisalis Software)

ID: 10172
Version: Unknown
Developer: The Bitmap Brothers; Richard Walker (conversion); Shaun Hollingworth (conversion); Matt Furniss (conversion)
Genre: Platformer
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution rights held by JASPP


Download full archive: Image (5mb)

Download individual floppies: Image Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer.


Synopsis
A city lost in legend. An unconquered warrior seeking reward. A challenge laid down by the Gods.

Taking the role of Hercules, in the ultimate arcade-adventure, you must scour the depths of an ancient city in your search for the great prize of immortality.

Featuring

15 different weapon systems
20 different potions and power-ups
A host of intelligent monsters

Have you got what it takes to be a GOD?

Screenshots
Image Image

Gameplay

Re: Gods (1992) (Krisalis Software)

Posted: Sun May 14, 2023
by !FOZ!
Does anyone happen to have the level passwords for this game? I tried passwords for Amiga and no dice.

Re: Gods (1992) (Krisalis Software)

Posted: Mon May 15, 2023
by JonAbbott
!FOZ! wrote: Sun May 14, 2023 Does anyone happen to have the level passwords for this game? I tried passwords for Amiga and no dice.
If you read the text on the intro it states:
Your copy of disk two must be in the drive and write enabled during the game or your passwords and high scores will not be saved.
So you need to have reached the level before the password is created.

You can of course cheat by pre-generating the passwords in the high score file. Having looked it the game code today, if you run the following from within the !GODS folder, it will pre-generate LV2/LV3/LV4 as the passwords:

Code: Select all

DIM P% 16,E% 16, hiscore% 216
OSCLI "LOAD bin.hiscores "+STR$~hiscore%

$E%="MagicPocketsCoke"

$(P%+0)="LV2"+CHR$0
$(P%+4)="LV3"+CHR$0
$(P%+8)="LV4"+CHR$0

FOR A%=P% TO P%+11
  IF ?A%<65 AND ?A%>0 THEN ?A%=?A%-&13 ELSE ?A%=?A% AND NOT &40
NEXT

hiscore%!&CC=P%!0 EOR E%!4
hiscore%!&D0=P%!4 EOR E%!8
hiscore%!&D4=P%!8 EOR E%!12

OSCLI "SAVE bin.hiscores "+STR$~hiscore%+"+D4"

Re: Gods (1992) (Krisalis Software)

Posted: Sun Feb 23, 2025
by gareth
Hi,

I’m playing on a Raspberry Pi with the latest RiscOS and ADFFS and Gods installed via Packman. I’ve noticed that the screen is cut off at the bottom. On the gameplay video included above there is a black bar at the bottom of the screen where the hints appear as you play the game. This is not there on the Pi. The main graphics come right to the bottom of the screen.

I’d this just a Pi thing or has something changed since the video was taken?

Cheers

Gareth

Re: Gods (1992) (Krisalis Software)

Posted: Sun Feb 23, 2025
by JonAbbott
gareth wrote: Sun Feb 23, 2025 I’d this just a Pi thing or has something changed since the video was taken?
It's where I've added screen clipping and must have got the wrong aspect ratio for it.

I'll fix in in due course, but for the time being edit !ADFFS.obey.F1017201 and change the *ADFClipScreen line from 8:5 to something else - look at the linked page for values used with other games. It could be 20:13 or 40:27 at a guess.

If you let me know which ratio is correct, I'll update for the next ADFFS release.

EDIT: It looks like it should be 40:27 (ie 320x216)

Re: Gods (1992) (Krisalis Software)

Posted: Mon Feb 24, 2025
by gareth
Hi Jon,

Yeah, that fixed it. The correct one is 40:27.

Cheers

Gareth