ADFFS 2.74

Public releases of ADFFS
Vanfanel
Posts: 572
Joined: Mon Sep 16, 2013 12:01 am

Re: ADFFS 2.74

Post by Vanfanel »

Interesting! So I wasn't exiting the game because the loader is a different program?
I guess Dune II does the same, yes.
JonAbbott
Posts: 2584
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Re: ADFFS 2.74

Post by JonAbbott »

JonAbbott wrote: Fri Dec 24, 2021 12:29 am
Vanfanel wrote: Thu Dec 23, 2021 6:55 pm -Cobalt Seed: hangs the computer when quitting via CTRL+SHIFT+F12
I've reproduced this, so will investigate.
I've tracked this down to a bug in the code that resets the Environment handlers when tasks are terminated. In the case of Cobalt Seed, its Error handler was being triggered before its Exit handler when returning to the Wimp, which in turn caused the Wimp to crash.

It's fixed in the 2.80f beta package which is available via PackMan and as a public beta.
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