ADFFS 2.73

Floppy Disc Controller emulator and virtual IOC/IOMD/ARM JIT for modern RISC OS machines
JonAbbott
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ADFFS 2.73

Post by JonAbbott »

Available below as an attachment for non-networked/pre RiscPC machines, or via PackMan using the source URL: http://www.jaspp.org.uk/packages/release

This build adds StrongARM translation to the JIT, enabling StrongARM compatible games to run at near native CPU speed. It also includes general bug fixes and additions. The full change log is detailed below, some highlights include:
  • ADFFSFiler is now RISC OS 4 compatible
  • Writing to DOS/Atari format floppy images now works
  • Core StrongARM emulation added to the JIT
  • Workaround added for a long standing bug in RISC OS, introduced in RISC OS 3.60 that causes disc changes to not be detected by the OS
  • Compressed AIF files are now patched to be StrongARM compatible
  • Bugfixes/improvements to codelets, reducing ALU temp variables required from 4 to 3
  • A bug fixed version of VProtect is included, which is automatically loaded if an older version of VProtect is running
  • The JIT should now run most games on IOMD
  • Will now kill and replace ZLib on RISC OS Select as it has some showstopping bugs

Additional games now supported on RISC OS 5:
  • F1064301 Aggressor Macho Edition (1992) (Matt Black)
  • F1070001 Asylum (2002) (Acorn Arcade)
  • F1060501 Break 147 & Superpool [SA version] (2000) (The Fourth Dimension)
  • F1046101 Burn'Out [SA version] (1997) (Oregan Developments)
  • F1050401 Chopper Force [SA version] (1998) (The Fourth Dimension)
  • F1060201 Chuck Rock [SA version] (2001) (R-Comp Interactive)
  • F1010101 CyberZone (1992) (Uffenkamp Computer Systeme)
  • F1012201 Dreadnoughts (1992) (Turcan Research Systems)
  • F1060801 Drifter [SA version] (2000) (The Fourth Dimension)
  • F1061001 E-Type Compendium [SA version[ (1999) (The Fourth Dimension)
  • F1062501 FORAY! (1992) (Acorn User)
  • F1054501 Gods [RPC version] (2001) (R-Comp Interactive)
  • F1061201 Holed Out!! Compendium [SA version] (1999) (The Fourth Dimension)
  • F1060301 James Pond [SA version] (2001) (R-Comp Interactive)
  • F1061701 Man at Arms (1992) (ProAction)
  • F1059901 Pipe Mania [RPC version] (2001) (R-Comp Interactive)
  • F1054701 Pocket Money Demo (1998) (Paradise Games)
  • F1059701 Populous [RPC version] (2001) (R-Comp Interactive)
  • F1030401 Repton 1 & 2 Special Offer Pack (1998) (ProAction)
  • F1043801 SimCity 2000 [A5000 version] (1994) (Krisalis Software)
  • F1033101 SimCity 2000 [RPC version] (1994) (Krisalis Software)
  • F1054601 SpeedBall 2 [RPC version] (2001) (R-Comp Interactive)
  • F1054401 Spheres of Chaos 2 (2000) (R-Comp Interactive)
  • F1061801 Spobbleoid Fantasy [SA version] (2002) (The Fourth Dimension)
  • F1037901 Waterloo (1992) (Turcan Research Systems)


A305/A301/A410/A440/A540 requirements:
  • 4MB RAM minimum, 12MB RAM maximum
  • RISC OS 3.10
  • ADFFS must be installed to a hard-drive
RiscPC requirements:
  • 32MB RAM minimum
  • RISC OS 3.x, 4.x or 5.23 Jun 9th 2016 or newer. Note that some games will not work on 4.x due to the way it allocates screen memory in 1MB blocks
Iyonix requirements
  • RISC OS 5.27 Nov 16th 2018 or newer
  • To get legacy TV MODEs working (0 to 15), you can try this Monitor file for 75Hz EGA on VGA
    EGAonVGAMonitor.zip
Pi requirements:
  • Any revision Pi, from Pi 1 to Pi 3 Model B+, including Pi Zero
  • RISC OS 5.27 Nov 16th 2018 or newer (download link for latest Beta RPi ROM)
  • Ensure fake_vsync_isr=1 is uncommented in !Boot.Loader.CONFIG/TXT
  • You must disable GPU mode change support using the applicable method below. Note that if you have multiple entries in CMDLINE/TXT, they should be separated with spaces and not new lines.

    Non-NOOBS RISC OS:
    1. Hold SHIFT and browse to !Boot.Loader from the root of the drive
    2. Create CMDLINE/TXT with the following contents:

      Code: Select all

      disable_mode_changes
    NOOBS RISC OS:
    1. Hold SHIFT at power on to enter the NOOBS configuration
    2. Select Edit Config
    3. Add the following to CMDLINE.TXT:

      Code: Select all

      disable_mode_changes
  • (optional) For a blocky pixel retro gaming look, turn off the default GPU filtered upscaling by editing !Boot.Loader.CONFIG/TXT and add the following lines:

    Code: Select all

    #set GPU upscaling to nearest neighbour
    scaling_kernel=8
  • (optional) If your display supports 50Hz, you can force the Pi to use 50Hz by editing !Boot.Loader.CONFIG/TXT and adding the following lines. Uncomment one of the hdmi_mode values:

    Code: Select all

    hdmi_ignore_edid=0xa5000080
    #
    hdmi_group=1
    #576p @ 50Hz
    #hdmi_mode=17
    #
    #720p @ 50Hz
    #hdmi_mode=19
    #
    #1080p @ 50Hz
    hdmi_mode=31
    At other monitor frequencies, games will still run at the correct rate but micro stutter may be noticeable where extra frames are added to make up the difference

Known issues
  • Does not support the protection used by Chequered Flag (RO2 version) when running on RISC OS 3.1x (talks directly to the FDC via IOC)
  • Shelling out of the desktop (Ctrl-Shift-F12 twice) hangs under RedSquirrel if an HD floppy is mounted on RO3.5+ ARM710
  • Although Caverns runs fine under VIDC translation on the A7000, on a RiscPC the scrolling isn't quite correct
  • OMAP based cores are untested and may not work
  • Some games that use overscan may result in a blank screen on a RiscPC
  • 26bit WIMP app support under RISC OS 5 can randomly lock the machine (related to a feature of RISC OS, which doesn't preserve memory page access across a task switches)
  • Hardware scrolling is still in effect when returning from an emulated legacy mode, to the desktop under RISC OS 5
  • When switching between an emulated mode and the desktop, logical memory space is leaked eventually resulting in logical memory exhaustion. Please refer to the ROOL discussion for further details
  • Cache flushing is not performed at VSync on StrongARM based RiscPC,, resulting in flickering

Games that are made compatible with StrongARM or newer processors (tested on Pi 3):
F1000101 2067 BC (1993) (Oregan Developments)
F1000201 3D Construction Kit (1991) (Domark)
F1045101 Acheton & Kingom of Hamil (1987) (TOPOLOGIKA)
F1000401 Adventures, classic complication [Philosopher's Quest, Countdown to Doom, Return to Doom, Kingdom of Hamil, Acheton] (1988) (TOPOLOGIKA)
F1000402 Adventures, classic complication [Philosopher's Quest, Countdown to Doom, Return to Doom, Kingdom of Hamil, Acheton] (1988) (TOPOLOGIKA)
F1049202 Adventure Collection, The: Kidnapping (1993) (Alpine Software)
F1000601 Aggressor (1992) (Atomic Software)
F1064301 Aggressor Macho Edition (1992) (Matt Black)
F1000701 Air Supremacy (1991) (Superior Software)
F1001001 Alerion (1988) (DABS Press)
F1001501 Alone In the Dark (1995) (Krisalis Software)
F1001701 Apocalypse (1990) (The Fourth Dimension)
F1049301 Arc/A3000 Christmas Box, The: Brixx! (1990) (RTFM Software)
F1049302 Arc/A3000 Christmas Box, The: PON! in Winterland (1990) (RTFM Software)
F1049303 Arc/A3000 Christmas Box, The: Zap the red wierdos from Mars (1990) (RTFM Software)
F1001801 Arcade 3 (1988) (Clares Micro Supplies)
F1001901 Arcade Soccer (1989) (The Fourth Dimension)
F1002001 Arcendium (1988) (Alien Images)
F1002401 ArcPinball (1990) (Shibumi Soft)
F1002601 Arcturus (1994) (Oregan Developments)
F1003301 Asylum (1993) (Digital Psychosis)
F1070001 Asylum (2002) (Acorn Arcade)
F1048901 Avon & Murdac (1989) (TOPOLOGIKA)
F1003401 Axis (1993) (TBA Software)
F1023101 Ballarena (1990) (Sisteme)
F1003601 Ballarena (1994) (Uffenkamp Computer Systeme)
F1003701 Bambuzle (1991) (Arxe Systems)
F1003801 Battle Chess (1993) (Krisalis Software)
F1003901 Battle Tank (1990) (Minerva)
F1004101 Big Bang (1996) (Psycore)
F1004201 Birds of War (1993) (The Fourth Dimension)
F1064001 Blaston (1991) (Eterna)
F1004401 Blaston (1994) (Uffenkamp Computer Systeme)
F1004601 Blitz! (1991) (Arxe Systems)
F1004701 BloodLust (1998) (The Fourth Dimension)
F1004801 Blood Sport (1993) (Matt Black)
F1004901 BlowPipe (1990) (Eclipse)
F1005201 Bobby Blockhead vs The Dark Planet (1991) (Atomic Software)
F1005301 Boogie Buggy (1991) (The Fourth Dimension)
F1005501 Botkiller2 (1999) (Artex Software)
F1045201 Bouncer (1991) (RTFM Software)
F1005601 Break 147 & Superpool (1991) (The Fourth Dimension) (HD install only)
F1060501 Break 147 & Superpool [SA version] (2000) (The Fourth Dimension)
F1044301 Brutal Horse Power (1997) (TBA Software)
F1005701 Bubble Fair (1991) (Eterna)
F1005801 Bubble Impact (1997) (Moving Pixels)
F1005901 Bug Hunter & Moondash (1990) (Minerva)
F1006001 Bug Hunter in Space (1990) (Minerva)
F1006201 Burn'Out (1995) (Oregan Developments)
F1046101 Burn'Out [SA version] (1997) (Oregan Developments)
F1006501 Cannon Fodder (1994) (Krisalis Software)
F1006701 Carnage Inc. (1993) (The Fourth Dimension)
F1019501 Cartoon Line part one (1991) (Eterna)
F1002201 Cartoon Line part one (1993) (Uffenkamp Computer Systeme)
F1035501 Cascade (1992) (Milo Shaffer and Richard Norman)
F1006801 Casino (1989) (Minerva)
F1007101 Cataclysm (1991) (The Fourth Dimension)
F1048201 Cataclysm [SA version] (1998) (The Fourth Dimension)
F1007201 Caverns (1991) (Minerva)
F1049001 Champions: Jahangir Khan World Championship Squash (1991) (Krisalis Software)
F1049002 Champions: Manchester United (1992) (Krisalis Software)
F1049004 Champions: World Championship Boxing Manager (1992) (Krisalis Software)
F1049005 Champions: World Class Leaderboard (1992) (Krisalis Software)
F1062401 Chequered Flag [RO3 version] (1992) (Cambridge International Software)
F1007801 Chocks Away (1990) (The Fourth Dimension)
F1060601 Chocks Away Compendium [SA version] (2000) (The Fourth Dimension)
F1008001 Chopper Force (1992) (The Fourth Dimension)
F1050401 Chopper Force [SA version] (1998) (The Fourth Dimension)
F1008101 Chuck Rock (1991) (Krisalis Software)
F1014401 Chuck Rock [BUZZ version] (1994) (Krisalis Software)
F1060201 Chuck Rock [SA version] (2001) (R-Comp Interactive)
F1008301 Cobalt Seed, The (1995) (TBA Software)
F1008801 Command Ship (1995) (TBA Software)
F1008901 Confusion (1989) (Cambridge International Software)
F1009001 Conqueror (1988) (Superior Software)
F1009101 COPS (1989) (Alpine Software)
F1009301 Corruption (1989) (Rainbird)
F1009501 Crisis (1990) (Cambridge International Software)
F1009601 Crystal Maze, The (1993) (Sherston Software)
F1009901 Cyber Ape (1995) (TBA Software)
F1010101 CyberZone (1992) (Uffenkamp Computer Systeme)
F1010201b Cyborg (1992) (Alpine Software) (Text Adventure only)
F1010301 Cycloids (1993) (Software 42)
F1010401 DarkWood (1995) (Eclipse)
F1046201 Deadline (1996) (Network 23)
F1010901 Deeva (1990) (Calderglen Computers)
F1011501 Diggers (1994) (Millennium Interactive)
F1011701 DinoSaw (1993) (Five Star Marketing)
F1011801 Dominate (1991) (RTFM Software)
F1012101 DragonBall (1993) (TBA Software)
F1012201 Dreadnoughts (1992) (Turcan Research Systems)
F1012501 Drifter (1997) (The Fourth Dimension)
F1060801 Drifter [SA version] (2000) (The Fourth Dimension)
F1012701 Drop Ship (1990) (The Fourth Dimension)
F1060101 Drop Ship [SA version] (1997) (The Fourth Dimension)
F1012801 Dune II - Battle for Arrakis (1995) (Eclipse) (v1.23F)
F1053501 Dune II - Battle for Arrakis (1997) (Eclipse) [CD version] (v1.32)
F1012901 Dungeon, The (1993) (The Fourth Dimension)
F1030701 Ego: Repton 4 (1992) (Superior Software)
F1013201 Empire Soccer '94 (1995) (Empire Software)
F1013401 Enter The Realm (1991) (The Fourth Dimension) (screen borders aren't correct)
F1045701 Enter The Realm [SA version] (1992) (The Fourth Dimension)
F1013501 Enthar Seven (1988) (Robico Software)
F1014001 E-Type (1989) (The Fourth Dimension)
F1061001 E-Type Compendium [SA version[ (1999) (The Fourth Dimension)
F1014601 Exotic Adventures of Sylvia Layne, The (1993) (The Fourth Dimension)
F1015301 Fine Racer (1991) (Eterna)
F1015401 Fire & Ice (1995) (Warner Interactive Entertainment)
F1015701 Fireball II (1990) (Cambridge International Software) (F1015701b script for Fireball)
F1015801 Fish! (1988) (Rainbird)
F1015901 Flashback (1994) (U.S. Gold)
F1016301 Flying High: Joust (1997) (GEK)
F1016302 Flying High: Euroblaster (1997) (GEK)
F1062501 FORAY! (1992) (Acorn User)
F1063101 Formula Fun (1993) (Mystery Software)
F1016601 F.R.E.D. (1993) (Software 42) (provided you preload the 32bit version of ArcFS)
F1016701 Freddy's Folly (1988) (Minerva)
F1043701 Fugative's Quest (1989) (Robico Software)
F1017001 Galactic Dan (1992) (The Fourth Dimension)
F1055601 Games Minipack Four: Confusion (1989) (Cambridge International Software)
F1055602 Games Minipack Four: Orion (1988) (Minerva)
F1055603 Games Minipack Four: StarTrader (1989) (Gem Electronics)
F1055604 Games Minipack Four: Word Up Word Down (1989) (Gem Electronics)
F1059201 Games Minipack Five: Fireball II (1990) (Cambridge International Software) (F1059201b script for Fireball)
F1059202 Games Minipack Five: Fish! (1990) (Cambridge International Software)
F1059203 Games Minipack Five: PON! (1990) (Cambridge International Software)
F1017201 Gods (1992) (Krisalis Software)
F1054501 Gods [RPC version] (2001) (R-Comp Interactive)
F1017901 Gribbly's Day Out (1992) (Coin-Age)
F1017801 Grievous Bodily 'ARM (1991) (The Fourth Dimension) (hard to swap discs without it asking for disc 1)
F1024501 Grievous Bodily 'ARM (1991) (The Fourth Dimension) (hard to swap discs without it asking for disc 1)
F1018001 Groundhog (1998) (The Fourth Dimension)
F1041101 Guild of Thieves, The (1987) (Rainbird)
F1018301 Guile (1992) (Dream Software)
F1018801 Heimdall (1993) (Krisalis Software)
F1019201 Hero Quest (1991) (Krisalis Software)
F1019301 Heroes of Might and Magic 2: The Succession Wars (2000) (R-Comp Interactive) (no script)
F1019901 Holed Out!! (1989) (The Fourth Dimension)
F1061201 Holed Out!! Compendium [SA version] (1999) (The Fourth Dimension)
F1020101 Hostages (1990) (Superior Software)
F1020201 HoverBod (1988) (Minerva)
F1056501 Humanoids and Robotix (1993) (Cambridge International Software)
F1020401 Ibix the Viking (1989) (Minerva)
F1020501 Inertia (1990) (The Fourth Dimension)
F1040801 Inferno (1996) (Paradise Games)
F1020601 Interdictor (1989) (Clares Micro Supplies)
F1020701 Interdictor II (1990) (Clares Micro Supplies)
F1020801 Iron Lord (1990) (Cygnus Software)
F1021001 Jahangir Khan World Championship Squash (1991) (Krisalis Software)
F1064901 Jahangir Khan World Championship Squash [BUZZ version] (1991) (Krisalis Software)
F1021101 James Pond (1990) (Krisalis Software)
F1059001 James Pond [BUZZ version] (1990) (Krisalis Software)
F1060301 James Pond [SA version] (2001) (R-Comp Interactive)
F1021201 James Pond II Robocod (1993) (Eclipse)
F1052501 James Pond II+ Robocod (1995) (Eclipse)
F1063301 James Pond Underwater Agent and Running Water (1995) (SkillsWare)
F1021301 Jet Fighter (1988) (Minerva)
F1021401 Jinxter (1989) (Rainbird)
F1021801 Kaptain Konflict (1990) (Calderglen Computers)
F1022001 KerBang! (1991) (Eterna)
F1048401 Krisalis Collection, The: Mad Professor Mariarti [BUZZ version] (1991) (Krisalis Software)
F1048402 Krisalis Collection, The: Pipe Mania (1993) (Krisalis Software)
F1048403 Krisalis Collection, The: Revelation! [BUZZ version] (1993) (Krisalis Software)
F1048404 Krisalis Collection, The: Terramex (1993) (Krisalis Software)
F1022101 Labyrinth (2000) (Acornsoft)
F1008401 Last Days of Doom, The & Hezarin (1990) (TOPOLOGIKA)
F1022301 Last Ninja, The (1992) (Superior Software)
F1022401 Leeds United (1993) (CDS Software)
F1022501 Legend of the Lost Temple, The (1992) (Eterna)
F1027701 Lemmings (1991) (Krisalis Software)
F1046901 Lemmings [Learning Curve version] (1991) (Krisalis Software)
F1022801 Lemmings 2: The Tribes (1994) (Krisalis Software)
F1022902 Logic Mania: Blindfold (1996) (The Fourth Dimension)
F1022903 Logic Mania: Gloop (1996) (The Fourth Dimension)
F1022904 Logic Mania: Tilt (1996) (The Fourth Dimension) (font palette issues if booted)
F1023201 Lotus Turbo Challenge 2 (1992) (Krisalis Software)
F1023301 Mad Professor Mariarti (1990) (Krisalis Software)
F1059301 Mad Professor Mariarti [BUZZ version] (1991) (Krisalis Software)
F1023501 Maddingly Hall (1989) (Minerva)
F1023601 Magic Pockets (1993) (Renegade)
F1023801 Magnetoids (1994) (Oregan Developments)
F1024101 Man at Arms (1990) (The Fourth Dimension)
F1061701 Man at Arms (1992) (ProAction)
F1024201 Manchester United (1990) (Krisalis Software)
F1049101 Manchester United Europe (1991) (Krisalis Software)
F1024401 Master Break (1990) (Superior Software)
F1056401 Memory Magic (1990) (Cambridge International Software)
F1024701 MicroDrive (1990) (Cambridge International Software)
F1045801 MicroDrive Designer (1992) (Cambridge International Software)
F1024801 MicroDrive World Edition (1991) (Cambridge International Software)
F1025001 MiG-29 Fulcrum (1991) (Domark)
F1040901 MiG-29M Super Fulcrum (1991) (Domark)
F1025101 Minotaur (1987) (Minerva)
F1025201 Mirror Image (1996) (TBA Software)
F1025301 Missile Control (1988) (Minerva)
F1025601 Morph (1998) (The Fourth Dimension)
F1025801 Mr Doo (1994) (Archimedes World)
F1026001 Nebulus (1992) (Krisalis Software)
F1026101 Nevryon (1990) (The Fourth Dimension)
F1061301 Nevryon [SA version] (2001) (The Fourth Dimension) (HD install only)
F1026301 No Excuses (1991) (Arcana Software)
F10266o1 OddBall (1995) (Digital Psychosis)
F1026701 Oh, No! More Lemmings (1992) (Krisalis Software)
F1026801 Olympics, The (1990) (The Fourth Dimension) (graphics issues under blitter)
F1026901 Omar Sharif's Bridge (1992) (Krisalis Software)
F1027001 Orion (1988) (Minerva)
F1027101 Overload (1989) (Clares Micro Supplies)
F1027201 Overload (2000) (Paradise Games)
F1050701 Pac-mania (1989) (Grandslam Entertainments)
F1044701 Pac-mania [Learning Curve version] (1991) (Domark)
F1027401 Pandora's Box (1991) (The Fourth Dimension)
F1047801 Pandora's Box [SA version] (1998) (The Fourth Dimension)
F1027501 Paradroid 2000 (1993) (Coin-Age)
F1027701 Pawn, The (1990) (Rainbird)
F1027801 Pesky Muskrats (1992) (Coin-Age)
F1028101 Pipe Mania (1989) (Krisalis Software)
F1059901 Pipe Mania [RPC version] (2001) (R-Comp Interactive)
F1041001 Plague Planet (1988) (Alpine Software)
F1048701 Play It Again Sam 3 disk 1 [Superior Golf, Zelanites] (1993) (Superior Software)
F1048702 Play It Again Sam 3 disk 2 [Letrouve, Top Banana] (1993) (Superior Software)
F1057407 Play It Again Sam 4: Last Ninja, The (1997) (ProAction)
F1054701 Pocket Money Demo (1998) (Paradise Games)
F1028201 Poizone (1991) (Eterna)
F1028501 Populous (1992) (Krisalis Software)
F1059701 Populous [RPC version] (2001) (R-Comp Interactive)
F1028601 PowerBand (1990) (The Fourth Dimension) (v1.00)
F1061901 PowerBand (1990) (The Fourth Dimension) (v2.00)
F1060001 PowerBand [SA version] (1998) (The Fourth Dimension)
F1029301 Pushy (1997) (The Fourth Dimension)
F1029201 Put It! (1992) (Uffenkamp Computer Systeme) (sound issues)
F1029001 Pysanki (1990) (The Fourth Dimension)
F1029601 Quark (1993) (Oregan Developments)
F1029701 Quazer (1988) (Impact Software)
F1029801 Quest For Gold
F1048001 Quest For Gold [Learning Curve version] (1992) (Krisalis Software)
F1030101 Ravenskull (1997) (ProAction)
F1030201 Raw Power (1993) (Software 42)
F1030301 RedShift (1990) (Minerva)
F1047501 Rekall (1990) (RTFM Software)
F1065901 Repton 1 (1997) (ProAction)
F1030401 Repton 1 & 2 Special Offer Pack (1998) (ProAction)
F1030601 Repton 3 (1988) (Superior Software)
F1047901 Repton 3 Four Game Compilation (1992) (Superior Software)
F1030801 Revelation! (1992) (Krisalis Software)
F1059501 Revelation! [BUZZ version] (1993) (Krisalis Software)
F1030901 Revolver (1995) (Psycore)
F1031001 Rick Dangerous (1995) (The Hitmen Software)
F1031201 Rise in Crime (1988) (Robico Software)
F1031501 Rockfall (1991) (Eterna)
F1031601 Rotor (1989) (Arcana Software)
F1045901 Sally and Wally (1995) (Oregan Developments)
F1031801 Saloon Cars (1991) (The Fourth Dimension)
F1031901 Saloon Cars Deluxe (1992) (The Fourth Dimension)
F1061401 Saloon Cars Deluxe [SA version] (2000) (The Fourth Dimension) (F1061401b script for !Run replacement)
F1032601 Sensible Soccer (1993) (Renegade)
F1032701 Serpents (1993) (Cambridge International Software)
F1043801 SimCity 2000 [A5000 version] (1994) (Krisalis Software)
F1033101 SimCity 2000 [RPC version] (1994) (Krisalis Software)
F1032901 Silver Ball (1997) (The Fourth Dimension)
F1043801 SimCity 2000 [A5000 version] (1994) (Krisalis Software)
F1033101 SimCity 2000 [RPC version] (1994) (Krisalis Software)
F1033201 Simon the Sorcerer (1994) (GamesWare)
F1045601 Slappit (1990) (RTFM Software)
F1033401 Small (1993) (Virgo Software)
F1059405 Software 42 Collection: Raw Power (1993) (Eclipse)
F1033801 SpeedBall 2 (1994) (Krisalis Software)
F1054601 SpeedBall 2 [RPC version] (2001) (R-Comp Interactive)
F1033901 Spheres of Chaos (1992) (Matt Black)
F1054401 Spheres of Chaos 2 (2000) (R-Comp Interactive)
F1034101 Spobbleoid (1994) (Cybernation Entertainment Systems)
F1034201 Spobbleoid Fantasy (1994) (Cybernation Entertainment Systems)
F1061801 Spobbleoid Fantasy [SA version] (2002) (The Fourth Dimension)
F1034301 Sporting Triangles (1990) (CDS Software)
F1034401 SpySnatcher (1992) (TOPOLOGIKA)
F1034701 Starch (1990) (Alien Images)
F1034801 StarTrader (1989) (Gem Electronics)
F1035001 Stranded! (1989) (Robico Software)
F1035101 Stunt Racer 2000 (1993) (The Fourth Dimension)
F1044501 Stunt Racer 2000 [SA version] (1997) (The Fourth Dimension)
F1035601 Super Snail (1998) (The Fourth Dimension)
F1035701 Superior Golf (1990) (Superior Software) (speed issues, click on club to select instead of using MENU/ADJUST)
F1035901 S.W.I.V. (1992) (Krisalis Software)
F1056601 S.W.I.V. [BUZZ version] (1993) (Krisalis Software)
F1036001 Syndicate+ (1998) (R-Comp Interactive)
F1062901 Tactic (1990) (Eterna)
F1036101 Tactic (1996) (Uffenkamp Computer Systeme)
F1036201 Talisman (1989) (Minerva)
F1036401 Technodream (1993) (Superior Software)
F1036601 Terramex (1988) (Grandslam Entertainments)
F1036701 Thundermonk (1989) (Minerva)
F1037001 Top Banana (1988) (Hex)
F1037101 Tower of Babel (1991) (Cygnus Software)
F1037201 Trivial Pursuit (1989) (Domark)
F1037401 Twinworld (1990) (Cygnus Software)
F1037501 UIM (1990) (The Fourth Dimension)
F1037801 Warlocks (1993) (Network 23)
F1037901 Waterloo (1992) (Turcan Research Systems)
F1038101 White Magic (1989) (The Fourth Dimension)
F1038201 White Magic 2 (1989) (The Fourth Dimension)
F1038601 Wizard Apprentice (1997) (The Datafile)
F1038801 Wolfenstein 3D (1994) (Powerslave Software) (use the native 32bit version instead)
F1038701 WolfPack (1992) (Software 42)
F1038901 Wonderland (1991) (Virgin Mastertronic)
F1039001 Word Up Word Down (1989) (Gem Electronics)
F1039201 World Championship Boxing Manager (1991) (Krisalis Software)
F1039301 World Class Leaderboard (1988) (Krisalis Software)
F1039101 WorldScape [pre-release v0.91] (1990) (Eclipse)
F1065501 WorldScape (1990) (Eclipse)
F1039401 Worra Battle (1989) (Oak Solutions)
F1039601 Xenon 2: Megablast (1993) (Eclipse)
F1039701 X-Fire (1992) (The Fourth Dimension) (Spray sound doesn't work correctly)
F1032001 X-Run (1990) (XFM Software)
F1040101 Zalaga (1996) (Pro-Action)
F1040201 Zarch (1987) (Superior Software)
F1040301 Zelanites - The Onslaught (1991) (MicroPower)
F1003001 Zodiac - Aries: BlowPipe (1994) (GamesWare)
F1003004 Zodiac - Aries: Quizmaster (1994) (GamesWare)
F1003005 Zodiac - Aries: Square Route (1994) (GamesWare)


Changes since 2.72:
  • ADFFSFiler Service table wasn't terminated correctly
  • Updated VoxLib to 1.07
  • Changed !Run to only load CLib if its both out of date and not already running
  • DiscOp 2 no longer alters the Sequence no (fixes writing to DOS/Atari format floppies)
  • ARMv4 JIT support added via *GOARM4JIT
  • JIT STR PC, ... and STM Rn, {...PC} store PC+8 when in ARMv4 mode
  • OS_SynchroniseCodeAreas all memory sync not ignored when in ARMv4 mode
  • JIT hv_reset_memory_block now disables IRQ/FIQ when reseting memory ranges
  • JIT hv_reset_memory_block would clear 128 bytes of JIT memory if the requested block size was below 128 bytes
  • ADF code wasn't setting ADF_Changed if the mount failed
  • MiscOp 1 now always returns "Maybe changed" for RISC OS 3.60+ due to a bug introduced after RISC OS 3.50 that causes disc changes to not be detected
  • ADFCache added to flush the JIT cache and enable self-modifying code support when in ARMv4 mode
  • OS_FSControl 4 now implements the UnSqzAIF fixup code, to correct compressed AIF that aren't StrongArm compatible
  • Debug mode now checks the JIT cache consistency against instructions in main memory and the RMA when running in ARMv4 mode and reports any mismatches
  • LDMIA R13!,{PC} is now switched to LDR PC,[R13],#4 regardless of the condition, previously only the AL condition was handled
  • JIT ALU instructions rewritten to only require 3 tmp variables, IRQ handler modified to cache 3 tmp variable
  • JIT OS_FSControl _utility_return was missing a NOP after an LDM Rx,{}^ in the IOMD builds
  • JIT now redirects VProtect OS_Module 6 (Claim) to the JIT RMA when VProtect handles a Module load or run (fixes Magnetoids)
  • ADFFS now updates VProtect to the latest version if it's already running
  • JIT Allocate_Transient_Stack was changing the CPU mode instead of disabling IRQ/FIQ (bug introduced in 2.71b)
  • JIT call_module_entry was missing a NOP after an LDM Rx,{}^ in the IOMD builds
  • map_screen_memory was corrupting R3 (L2PT address)
  • map_screen_memory was not turning off screen caching on StrongARM if the screen memory wasn't remapped
  • Claim_DataAbort_Vector was reenabling screen caching on IOMD
  • JIT IRQ handler was setting flags in R14 before calling the existing IRQ handler, which causes RISC OS 3.8+ to return to the wrong location
  • JIT IRQ handler now uses the existing IRQ32 stack instead of a temporary one
  • Modified code that gets the IRQ stack base to use a legitimate call on ROL OS builds
  • FSControl_Exit_handler wasn't preserving R0-R2 when passing on to the next Exit handler
  • Now RMKill's ZLib on RISC OS Select and installs the ROOL version
  • SetVars and ADFFS weren't checking for RISC OS 6 correctly
  • ADFRemapVideoMemory now reports an error under RISC OS 6
  • SWI handler exit code wasn't checking for a 32bit OS correctly
  • setup_screen_registers wasn't aligning L1/L2PT pointers
  • map_screen_memory wasn't resetting the screen domain when re-enabling caching on RISC OS 3.8-4.x (fixes lockup on RISC OS 3.8)
  • map_screen_memory was turning off caching on DA2 under RISC OS 5
  • OS_ChangeDynamicArea was not unmapping RO3.1 screen memory if caching was manually disabled on StrongARM
  • ADFRemapVideoMemory wasn't clearing the RO3.1 screen mapping before marking it as unmapped
  • mode_translation_table had an incorrect bpp for MODE 3
  • _pre_mode_change was not unmapping RO3.1 screen memory
  • _Early_Abort_Check no longer sets the 32bit Abort stack
  • changed ADFRemapVideoMemory to do an additional mode change on IOMD before taking over the Abort vector, to prevent hangs when the current desktop resolution is high
  • ADFRemapVideoMemory wasn't increasing the version of RISC OS being emulated when turning off RISC OS 3.11 video memory emulation
  • ADFRemapVideoMemory wasn't removing the current task from the supported task list
  • OS_ChangeDynamicArea wasn't checking if the current task was supported (fixes crash when returning to the desktop with large screen res)
  • JIT hv_OS_CallASWI/hv_OS_CallASWIR12 reinstated from 2.72c and CODELET_CALLASWI reinstated from 2.71i (fixes crash when Abuse calls OS_WimpPoll via OS_CallASWI)
  • JIT abort_handler now checks for unaligned LDR occuring in LDM replacement codelets (fixes Pocket Money demo on ARMv5+)
adffs273.zip
(1.23 MiB) Downloaded 1103 times

NOTE: On RISC OS 3.5+ use the PackMan distribution to receive automatic updates.


NOTE: You must use "Boot floppy" to run supported games. If you don't, you could end up with a machine that isn't bootable, as some games alter the CMOS. Provided "Boot floppy" is used, ADFFS will prevent games from altering both the CMOS and unplugging modules.
DO NOT try to run a game by launching it's Icon - it will almost certainly damage your machine.
Attachments
source273.zip
(313.3 KiB) Downloaded 434 times
Vanfanel
Posts: 576
Joined: Mon Sep 16, 2013 12:01 am

Re: ADFFS 2.73

Post by Vanfanel »

@Jon, I have been doing some extensive testing these days and I have found some small problems:

-James Pond II +: Copy protection seems to be kicking-in, because all that can be played is the DEMO level, once I get the two penguins at the end of the level and touch the pole, I am back in the same level again and again-

-Alone in the Dark: The game seems to be letter-boxed. Is there a way to force a "taller" aspect ratio, please?
JonAbbott
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Location: Essex
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Re: ADFFS 2.73

Post by JonAbbott »

Thanks for the report, I’ll look into the issues as soon as I can.
JonAbbott
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Re: ADFFS 2.73

Post by JonAbbott »

Vanfanel wrote: Sat Sep 26, 2020 9:05 pm -James Pond II +: Copy protection seems to be kicking-in
This is resolved with the latest game package. It needs the floppy mounted to run.
Vanfanel wrote: Sat Sep 26, 2020 9:05 pm -Alone in the Dark: The game seems to be letter-boxed.
This is a lot more work to resolve as the MODE the game is using will need altering, possibly requiring a custom resolution. The game is a straight port from PC with a 200 pixel vertical resolution, but is running in a 256 vertical pixel MODE, hence the letterbox. A lot of ports will suffer the same issue.
Vanfanel
Posts: 576
Joined: Mon Sep 16, 2013 12:01 am

Re: ADFFS 2.73

Post by Vanfanel »

@Jon: Yes, James Pond 2+ works as expected now, but the new package is missing it's icon! The generic one is shown instead.

About "Alone In the Dark", the game seems to be a 320x200 DOS port, yes :(
Maybe it's possible to add an option for "stretching" as you said. As a hack, so to say.
JonAbbott
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Re: ADFFS 2.73

Post by JonAbbott »

Vanfanel wrote: Sun Oct 04, 2020 4:23 pm @Jon: Yes, James Pond 2+ works as expected now, but the new package is missing it's icon! The generic one is shown instead.
It would appear I forgot to copy !Sprites into the app folder, I'll correct the package soon.
Vanfanel
Posts: 576
Joined: Mon Sep 16, 2013 12:01 am

Re: ADFFS 2.73

Post by Vanfanel »

@Jon: I have found out that Simon the Sorcerer has a couple of problems:
-It's stuck on a black screen on quit via CTRL+SHIFT+F12.
-Its cursor is VERY big, too big in fact. Maybe that's expected?

I have also found problems when quitting in:
-Lemmings: Quitting via "back to desktop" in the game's main menu shows an error window saying just "ESC". Quitting via CTRL+SHIFT+F12 quits OK.
-Oh No! More Lemmings: Quitting via CTRL+SHIFT+F12 shows an error. Quitting via "back to desktop" in the game's main menu is OK.
JonAbbott
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Re: ADFFS 2.73

Post by JonAbbott »

Vanfanel wrote: Fri Oct 23, 2020 8:32 pm @Jon: I have found out that Simon the Sorcerer has a couple of problems:
-It's stuck on a black screen on quit via CTRL+SHIFT+F12.
-Its cursor is VERY big, too big in fact. Maybe that's expected?
This looks like it might be an issue with the game's Exit handler, I'll need to do some debugging.
Vanfanel wrote: Fri Oct 23, 2020 8:32 pm -Lemmings: Quitting via "back to desktop" in the game's main menu shows an error window saying just "ESC".
I've been unable to reproduce this issue.
Vanfanel wrote: Fri Oct 23, 2020 8:32 pm -Oh No! More Lemmings: Quitting via CTRL+SHIFT+F12 shows an error. Quitting via "back to desktop" in the game's main menu is OK.
This appears to be an issue with the game's Exit handler.
Vanfanel
Posts: 576
Joined: Mon Sep 16, 2013 12:01 am

Re: ADFFS 2.73

Post by Vanfanel »

Hi Jon. Yet another bug I have spotted:

-Wavelenght: System locks up when trying to exit the game via MENU option, or via CTRL+SHIFT+F12.
JonAbbott
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Re: ADFFS 2.73

Post by JonAbbott »

Vanfanel wrote: Fri Nov 20, 2020 2:38 pm -Wavelength: System locks up when trying to exit the game via MENU option, or via CTRL+SHIFT+F12.
I've not managed to reproduce this. It is a Wimp game though, so avoid CTRL+SHIFT+F12 and ensure you've closed all other Wimp apps before you load it.

Wimp support is flacky at best as RISC OS doesn't yet provide a programmatical way of task switching, which can cause the Wimp to lock when switching between 26bit and 32bit apps.
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