Update on next release

Discuss ADFFS development and download test releases
JonAbbott
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Re: Update on next release

Post by JonAbbott »

Revised adffs250b.zip on the dev site, which fixes a bug in Sound_RemoveVoice.
JonAbbott
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Re: Update on next release

Post by JonAbbott »

Update obey.zip on the dev site, which gets Maddingly Hall working on the Pi
JonAbbott
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Re: Update on next release

Post by JonAbbott »

Revised adffs250b.zip on the dev site, which fixes a bug in the Page Zero Abort handler and resolves the issue with Jahangir Khan World Championship Squash.

I've tested all known working games and with the exception of The Krisalis Collection version of Terramex, they're all working. I just need to get the games that will be released in parallel ready, then I'll release 2.50
JonAbbott
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Re: Update on next release

Post by JonAbbott »

Revised adffs250b.zip on the dev site, which fixes the disc protection in Fire & Ice
bakoulis
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Re: Update on next release

Post by bakoulis »

Sorry for that, but I don't understand where is the latest files adffs250b.zip or the obey.zip
I saw an old answer for someone else:
@Vanfanel / @ringdings - it's on the dev site (/development/adffs/adffs249X.zip). Update the ADFFS module with the daily build (/development/32bit/cpu/adffs500,ffa), and grab the debug module version to assist with locating issues (/development/32bit/cpu/adffs500db,ffa)
But where is all this paths!!!
Maybe a straight link is a good idea for all us amateurs.
:roll:
richw
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Re: Update on next release

Post by richw »

I think the 'dev site' is restricted access and 'invite only'.

Sounds like Jon has been a busy bee with the recent bug fixes! And any new game releases are always interesting.
JonAbbott
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Re: Update on next release

Post by JonAbbott »

As richw has mentioned, the dev site is restricted access to JASPP project members only.

I'll be releasing the next beta on Sun or Mon, along with an announcement and a selection of games.
Vanfanel
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Re: Update on next release

Post by Vanfanel »

JonAbbot: I've spent the whole evening testing games (known working ones) and I'd say 250b is going to be awesome!
Couldn't get a compatible game to fail! :)
JonAbbott
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Re: Update on next release

Post by JonAbbott »

Vanfanel wrote:I've spent the whole evening testing games (known working ones) and I'd say 250b is going to be awesome!
Couldn't get a compatible game to fail! :)
Good news, sadly the same can't be said for ARM610/710 and StrongARM support, barely any JIT based games are working on them. It's too late to resolve now, so this will have to be a Pi only release.
Vanfanel
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Re: Update on next release

Post by Vanfanel »

Is 26 bit module support very hard to add? I'd say most games failing now are because of this...
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