The bulk of the project could be done by "others", be it testing, QA, research, tracking down publishers, packaging etc.richw wrote:Is there anything others (e.g. me!) can do to help? Do you need metadata files creating for PackMan? Specific games testing?
There's not much of requirement for specific games testing, if there's a known issue with a game I'd need to test it myself until I track down and fix the issue. Where I can't recreate an issue then there's a requirement, but this is rare.
Regards packaging, the games currently released, plus a few that aren't but need to be, need packaging with accurate metadata and app icons, so they run from HD. At the backend, an automated script needs creating to build the PackMan source file for the distribution point.
I need to have a chat with Alan to see if there's a way to autobuild the packages, so we only need to figure out how to get them running on HD, then let the autobuild create and publish them. Manually maintaining over 130 packages is going to be a logistical nightmare.
@Vanfanel has managed to get quite a few running from HD, we can use that as a starting point once I'm in a position to host them and can build the packages from them.