I've made a start on recording games running on the Pi, the first being Elite which was 32bit converted last year and is running natively.
Over the coming weeks, I'll upload short play videos of games that run on the Pi under ADFFS and the games that run under the next ADFFS beta.
YouTube videos
Re: YouTube videos
Will 32bit Elite be releasable any time soon and is it likely to work on RPi2, omap3/4/5?
Re: YouTube videos
It's ARMv7 compatible so will work on all current RISCOS machines, but is unlikely to ever be released.grannyg wrote:Will 32bit Elite be releasable any time soon and is it likely to work on RPi2, omap3/4/5?
The conversion was done in conjunction with Hybrid, who provided partial source code to convert to 32bit, add frame regulation and fix some bugs in the line drawing code. Having done this and conducted testing over a period of a few months, rights to release were sadly retracted.
Re: YouTube videos
Nice vid. Are you playing on mouse?
Was there ever an analogue joystick for the Archimedes?
Was there ever an analogue joystick for the Archimedes?
Re: YouTube videos
Keyboard, I find it impossible to play with the mouse! Guess I'm too used to the original BBC version.ringdings wrote:Are you playing on mouse?
I believe there were, I couldn't name any of them though. If you ask over on StarDot, I'm sure someone will know which makes and interface you need to use them.ringdings wrote:Was there ever an analogue joystick for the Archimedes?
- swirlythingy
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Re: YouTube videos
I'm a big fan of the World of Longplays YouTube channel, and I've always thought it'd be good to get some RISC OS games up on there. I'd do it myself for a few games if I knew how to record video from a RiscPC! I suspect the format would require some form of tool-assistance to be implemented, though, unless you're just that good. (Don't suppose save-states are on the roadmap for ADFFS? )
Re: YouTube videos
Added a few more demo mode videos:
Ballarena
Gribbly's Day Out
Zarch
Ballarena
Gribbly's Day Out
Zarch
Saving state is on the roadmap, but I've no idea how I'm going to implement it - haven't given it much thought. Ahead of it I need to add delta writes back to floppy images and flushing back to HD so you can keep your save games. At the moment you have to run games from HD to be able to keep your saves/highscores etc. and not many games support that.swirlythingy wrote:Don't suppose save-states are on the roadmap for ADFFS?
Re: YouTube videos
Lotus Turbo Challenge 2
Rotor
Rotor
Re: YouTube videos
ringdings wrote:Was there ever an analogue joystick for the Archimedes?
There was a product called the 'Delta Cat' which plugged into the mouse port. Works with mouse-controlled games like Chocks Away, Zarch or E-Type. The typical joystick interfaces were Atari-style, as featured on the C64, Amiga and ST machines.I believe there were, I couldn't name any of them though. If you ask over on StarDot, I'm sure someone will know which makes and interface you need to use them.
Remember that Acorns all came with a mouse, but not a joystick port. Amiga owners all had joysticks! So many Acorn games were mouse or keyboard, with the joystick interfaces emulating keypresses (so digital).
Re: YouTube videos
I used to play Elite on the BBC with a Voltmace analogue joystick. When I played it on the Amiga for the first time with a digital joystick it was a bit of a disappointment
@Jon
What resolution is your desktop in the YouTube videos?
@Jon
What resolution is your desktop in the YouTube videos?