S.W.I.V. (1992) (Krisalis Software)

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JonAbbott
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S.W.I.V. (1992) (Krisalis Software)

Post by JonAbbott »

Image S.W.I.V. (1992) (Krisalis Software)

ID: 10359
Version: Unknown
Developer: The Sales Curve; Nigel Little (conversion)
Genre: Vertical Scroller; Shooter; Helicopter
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution rights held by JASPP


Download full archive: Image (7mb)

Download individual floppies: Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer.


Synopsis
S.W.I.V - Secret Weapons Installation Verification

Primary Objective : Verify existence of the enemy's secret weapons installations and destroy them.

S.W.I.V - Special Weapons Interdiction Vehicles

Secondary Objective - Interdiction mission : the destruction by military force of all enemy units


SWIV - Choose between a helicopter gunship or an Armoured Jeep and
prepare to enter enemy territory as part of the elite assault team of
Special Weapons Interdiction Vehicles.

Battle against enemy helicopters, tanks, submarines, hovercraft,
snowmobiles, mechanised flying fish, giant weapons installations and
much more in this vertically scrolling shoot 'em up. But beware, the
enemy are armed with the latest deadly weaponry, including the lethal
SILKWORM IV homing missile.
Screenshots
Image Image
Gameplay
Acorn72
Posts: 8
Joined: Wed Dec 23, 2020 10:27 am

Re: S.W.I.V. (1992) (Krisalis Software)

Post by Acorn72 »

I seem to have an issue running this one, the game appears to load no problem but it loads straight into the game and both the helicopter and the Jeep are in play (not sure this is correct, should it be a choice of either or?) or is this just a demo playing before the actual game?

Also, the helicopter is constantly firing and will not move in any direction even after I have defined the keys?

This looks a good shoot ‘em up and am keen to have a play but just can’t seem to get it to actually play.

Trying this on an A3010, 4mb, ADFFS 2.73.

Many thanks for any advice
JonAbbott
Posts: 2938
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Re: S.W.I.V. (1992) (Krisalis Software)

Post by JonAbbott »

I'd guess the game has detected a Joystick. Do you have any Joystick Modules loaded?

If you run the game directly from the floppy, it doesn't load JoyMod. If you use Boot Floppy via ADFFS, it will load JoyMod and attempt to support Joysticks. Which method are you using to run the game?
Acorn72
Posts: 8
Joined: Wed Dec 23, 2020 10:27 am

Re: S.W.I.V. (1992) (Krisalis Software)

Post by Acorn72 »

I am using Boot floppy via ADFFS.

I have listed the modules (F12>*modules) and can see a module listed for joystick (37. 039085AC 0180F504 Joystick).

I would assume disabling the module may make the game work correctly?…..next question, how would I do that?!

Many thanks

Paul
Acorn72
Posts: 8
Joined: Wed Dec 23, 2020 10:27 am

Re: S.W.I.V. (1992) (Krisalis Software)

Post by Acorn72 »

Is it the RMkill command?
JonAbbott
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Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Re: S.W.I.V. (1992) (Krisalis Software)

Post by JonAbbott »

It is RMKill, but I suspect its JoyMod falsely detecting a Joystick on the Econet port.

You have three choices:
  1. Run the game directly from its icon, avoiding the boot script
  2. Edit !ADFFS.obey.F1035901 and comment out the line that loads JoyMod
  3. Rename !ADFFS.extras.JoyMod and replace it with an innocuous Module. Copy LZWD as JoyMod for example
As several Krysalis titles use JoyMod, I'll double check its detecting RTFM Joysticks correctly.
JonAbbott
Posts: 2938
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Re: S.W.I.V. (1992) (Krisalis Software)

Post by JonAbbott »

JonAbbott wrote: Thu Dec 02, 2021 10:39 pm I'll double check its detecting RTFM Joysticks correctly.
Its checking for RTFM on the Econet port correctly, so please confirm if it is the Module causing the issue by using one of the methods above.
Acorn72
Posts: 8
Joined: Wed Dec 23, 2020 10:27 am

Re: S.W.I.V. (1992) (Krisalis Software)

Post by Acorn72 »

Hi Jon, thanks for the advice so far. As soon as I get chance this weekend I will give this another go based on your suggestions.

Cheers

Paul
Acorn72
Posts: 8
Joined: Wed Dec 23, 2020 10:27 am

Re: S.W.I.V. (1992) (Krisalis Software)

Post by Acorn72 »

Hi Jon

Success!

I was a bit nervous about running the game from the icon as the advice tends to be use !boot floppy or risk causing damage……so I ran the icon, defined the keys and was up and running!


Thanks for your help on this, I am slowly getting into putting games onto my A3010 so I may be back with more questions!

Cheers

Paul
dave_b5678
Posts: 3
Joined: Mon Apr 12, 2021 2:32 pm

Re: S.W.I.V. (1992) (Krisalis Software)

Post by dave_b5678 »

Hi,

Thanks for all the hard work archiving these classics - I can now get this to run with ADFFS 2.80 on my RISC PC with RiscOS 3.7 Arm 610 and 32mb ram, but it runs really fast! I've tried changing screen resolutions before running it in case it is something to do with screen frequency, but it doesn't have any effect. Is there anything I can try to slow it down?

Thanks for any advice
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