Gods (1992) (Krisalis Software)

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JonAbbott
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Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Gods (1992) (Krisalis Software)

Post by JonAbbott »

Image Gods (1992) (Krisalis Software)

ID: 10172
Version: Unknown
Developer: The Bitmap Brothers; Richard Walker (conversion); Shaun Hollingworth (conversion); Matt Furniss (conversion)
Genre: Platformer
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution rights held by JASPP


Download full archive: Image (5mb)

Download individual floppies: Image Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer.


Synopsis
A city lost in legend. An unconquered warrior seeking reward. A challenge laid down by the Gods.

Taking the role of Hercules, in the ultimate arcade-adventure, you must scour the depths of an ancient city in your search for the great prize of immortality.

Featuring

15 different weapon systems
20 different potions and power-ups
A host of intelligent monsters

Have you got what it takes to be a GOD?

Screenshots
Image Image

Gameplay
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!FOZ!
Posts: 3
Joined: Sun Jun 05, 2022 2:06 am

Re: Gods (1992) (Krisalis Software)

Post by !FOZ! »

Does anyone happen to have the level passwords for this game? I tried passwords for Amiga and no dice.
JonAbbott
Posts: 2938
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
Contact:

Re: Gods (1992) (Krisalis Software)

Post by JonAbbott »

!FOZ! wrote: Sun May 14, 2023 3:15 pm Does anyone happen to have the level passwords for this game? I tried passwords for Amiga and no dice.
If you read the text on the intro it states:
Your copy of disk two must be in the drive and write enabled during the game or your passwords and high scores will not be saved.
So you need to have reached the level before the password is created.

You can of course cheat by pre-generating the passwords in the high score file. Having looked it the game code today, if you run the following from within the !GODS folder, it will pre-generate LV2/LV3/LV4 as the passwords:

Code: Select all

DIM P% 16,E% 16, hiscore% 216
OSCLI "LOAD bin.hiscores "+STR$~hiscore%

$E%="MagicPocketsCoke"

$(P%+0)="LV2"+CHR$0
$(P%+4)="LV3"+CHR$0
$(P%+8)="LV4"+CHR$0

FOR A%=P% TO P%+11
  IF ?A%<65 AND ?A%>0 THEN ?A%=?A%-&13 ELSE ?A%=?A% AND NOT &40
NEXT

hiscore%!&CC=P%!0 EOR E%!4
hiscore%!&D0=P%!4 EOR E%!8
hiscore%!&D4=P%!8 EOR E%!12

OSCLI "SAVE bin.hiscores "+STR$~hiscore%+"+D4"
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