Hoverbod (1988) (Minerva)

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JonAbbott
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Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
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Hoverbod (1988) (Minerva)

Post by JonAbbott »

Image Hoverbod (1988) (Minerva)

ID: 10202
Version: Unknown
Developer: Stephen Kett; David Postlethwaite
Genre: Arcade; Adventure
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution rights granted to JASPP by Minerva


Download full archive: Image (1.4mb)

Download individual floppies: Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer.


Synopsis
In this absorbing arcade adventure game Hoverbod, a yellow spherical droid from the planet Zingle, attempts to retrieve some treasure previously stolen by the evil Barriuss Stearneruss. To assist the courageous Hoverbod you must guide him through the perils which befall him and help him puzzle his way through the eight different levels to the final quest level. As he starts to collect the diamonds on his way, beware ... the Ibbles and Squibbles have started to materialise!!!

Screenshots
Image Image

Gameplay
yogyog
Posts: 3
Joined: Tue Nov 06, 2018 2:11 pm

Re: Hoverbod (1988) (Minerva)

Post by yogyog »

I was going to say "this looks like it was made with the level editor in Ibix the Viking - then I realised this game was released first! So - was Ibix made with this game's level editor?
JonAbbott
Posts: 2938
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex
Contact:

Re: Hoverbod (1988) (Minerva)

Post by JonAbbott »

yogyog wrote: Tue Nov 06, 2018 3:05 pm So - was Ibix made with this game's level editor?
I think they're just similar games...although they do both suffer from the same issues and are both written in BASIC, so its possible they share code.
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