Search found 2822 matches
- Wed May 18, 2016 10:13 pm
- Forum: Games
- Topic: Revelation! [BUZZ version] (1993) (Krisalis Software)
- Replies: 0
- Views: 5198
Revelation! [BUZZ version] (1993) (Krisalis Software)
https://forums.jaspp.org.uk/release/F10595/Art/Cover/cover.png Revelation! [BUZZ version] (1993) (Krisalis Software) ID: 10595 Version: Unknown Developer: Teque London; Nigel Little; Mark Potente (graphics); Matt Furniss (music); Dean Lester (design) Genre: Puzzle; 2 Player RAM: 1024 CPU compatibil...
- Wed May 18, 2016 10:00 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
I recall experimenting a while ago and some fiddling with firmware, config.txt, RISC OS ROM image, AnyMode, and monitor definition files being necessary. You're right, there's more specific detail in tomorrow's release. I wonder how feasible it would be to build a downloader? A front-end would be a...
- Wed May 18, 2016 5:35 pm
- Forum: Games
- Topic: Fine Racer (1991) (Eterna)
- Replies: 0
- Views: 5359
Fine Racer (1991) (Eterna)
https://forums.jaspp.org.uk/release/F10153/Art/Cover/cover.png Fine Racer (1991) (Eterna) ID: 10153 Version: Unknown Developer: François-Yves Bertrand; FRD (sound); SAURE (graphics) Genre: Arcade; Racing RAM: 1024 CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+ OS ...
- Wed May 18, 2016 4:52 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
@Jon: This Dune II only works sometimes. I usually get "Disk drive empty" error. Sometimes however it loads and works. I've not seen this error yet, but will look into it if I can recreate it. The game itself isn't going to be released any time soon as I've yet to scan either the box or m...
- Tue May 17, 2016 10:30 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
@Vanfanel Grab the latest obey.zip and Modules. Then grab the Dune II ZIP from Untested , having extracted it, replace !Run with F1053501 - you should then have music. The music is currently 8bit as I've yet to code the 16bit sample rate conversion. You can try 16bit by changing the ADFEmulateRISCOS...
- Tue May 17, 2016 7:11 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
Also just noticed there's no sound in Carnage Inc
- Tue May 17, 2016 6:04 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
Updated obey.zip, the floppy set ( Untested/F1012801 .. 8 ) and updated Modules that fix two bugs that were causing it to fail. Follow the instructions in obey.F1012801 to install it. Unfortunately, in fixing the bug it's highlighted an issue in RISCOS that's causing Wolfenstein 3D and possibly oth...
- Tue May 17, 2016 11:25 am
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
One other we haven't looked at yet, is Dune II - Battle for Arrakis . I'll create the boot script and give it a go. @Vanfanel Updated obey.zip, the floppy set ( Untested/F1012801 .. 8 ) and updated Modules that fix two bugs that were causing it to fail. Follow the instructions in obey.F1012801 to i...
- Mon May 16, 2016 3:03 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
@Vanfanel Are you happy to release the current build. I've spotted a few random issues that I can't reliable recreate, plus the previously mentioned issue where some games are broken on StrongARM, but it seems about as stable as a beta could be to me. You've probably noticed I've got most of the gam...
- Sat May 14, 2016 12:16 pm
- Forum: Pi
- Topic: ADFFS 2.54
- Replies: 152
- Views: 92161
Re: ADFFS 2.54
So the game is bugged on a physical A320 ARM2? About the cursor not being smooth in low-framerate games like The Dungeon, wasn't that the case on the original hardware? On physical, the hardware pointer is updated at the monitor refresh rate as its independent of the game. There's a few exceptions ...