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by JonAbbott
Wed Mar 26, 2014 9:16 am
Forum: Pi
Topic: CLib support
Replies: 15
Views: 9804

CLib support

I've added support for CLib in the latest dev builds, although there are issues still to resolve. CLib issues Works for the most part under StrongARM emulation if I let CallASWI's through to the OS, Populous for example runs okay. On physical SA however this wont work as SWI's that require managed e...
by JonAbbott
Sun Mar 23, 2014 10:48 am
Forum: Games
Topic: Magic Pockets (1993) (Renegade)
Replies: 18
Views: 18518

Re: Magic Pockets (1993) (Renegade)

I am having trouble with this. I have downloaded it several times. First time, I extracted the disk image and ADFFS reported broken directory when I tried to mount it. The next four times I downloaded it, I get 'bad archive' from SparkFS. Any ideas? I'll check it later, in the meantime down the flo...
by JonAbbott
Fri Mar 21, 2014 9:59 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

Ah, of course. I forgot about the 77 object nonsense! I guess another option could be to use multiple directories, so have two or three levels. I did consider that, but there's going to be hundreds of them. Have one zip to maintain and potentially distribute is a neat solution. I didn't realise the...
by JonAbbott
Fri Mar 21, 2014 8:59 am
Forum: General
Topic: Spheres of Chaos
Replies: 3
Views: 7246

Re: Spheres of Chaos

I've taken a look, it uses SharedCLib which has yet to be implemented. I need to resume coding APCS support, so will make a start soon. EDIT: Actually it's not going to work, the JIT supports 8mb of RAM max and the version of this game for download requires 11mb. EDIT2: As of ADFFS 2.72 the version ...
by JonAbbott
Thu Mar 20, 2014 10:43 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

Any particular reason you compress the obey scripts? Simply to get around the directory size limit on RO3.1. ZIP seemed like a good choice at time, as a wrapper for ZLib could be added at a later date and they can be treated as directories with SparkFS. SparkFS is also bundled with the Pi, so lots ...
by JonAbbott
Thu Mar 20, 2014 5:59 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

Vanfanel wrote:Heimdall works perfectly well, don't waste time on this one, it seems to be as playable as I remember it :P
Heimdall is still randomly crashing when swapping discs for me, so there's still an issue somewhere.
by JonAbbott
Thu Mar 20, 2014 3:55 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

ADFFS starts. I can open the Pacmania disk image and see the files. 'Boot floppy' starts the game, but... instead of one display, I see several of them arranged in a tile. Can you confirm that !SparkFS is running, as it doesn't sound like they're being run through the latest boot scripts. If it can...
by JonAbbott
Wed Mar 19, 2014 11:26 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

And with the latest dev build the following are now working: Paradroid 2000 - sound effect are wrong, it's the same on all platforms beyond RO3.11 so needs investigating Rockfall - no sound effects (requires IOC device 9 coding) Non-working, but get further: 2067BC - hangs on the title page Lotus Tu...
by JonAbbott
Wed Mar 19, 2014 9:11 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

Heimdall works perfectly well, don't waste time on this one, it seems to be as playable as I remember it :P Really? It was crashing after swapping disc the last time I tested, good news if it's now fixed. If you download the latest ADFFS500 dev build and obey.zip ........ Lemmings is working :D The...
by JonAbbott
Wed Mar 19, 2014 3:55 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29472

Re: ADFFS 2.40

I started looking at a few of the other games that are close, to see if they suffer the same problem as BlowPipe. Chuck Rock is one possible, Cannon Fodder looked like a different issue. I've yet to look at Paradroid 2000 or Heimdall.