Search found 2823 matches
- Sat Mar 09, 2024 10:53 pm
- Forum: General
- Topic: Gribbly's Day Out on the Arc
- Replies: 8
- Views: 802
Re: Gribbly's Day Out on the Arc
when playing the game through ADFFS the pitch of the music is different compared to playing it directly from double clicking the game ADFFS corrects pitch and music speed in quite a few games, this being one of them. It also corrects the game speed to match original hardware, although it was that, ...
- Fri Mar 08, 2024 3:01 pm
- Forum: General
- Topic: Gribbly's Day Out on the Arc
- Replies: 8
- Views: 802
Re: Gribbly's Day Out on the Arc
it loads up the background and shows Game On in text, but you then cannot do anything and I have to physically power off the machine. It also hangs when it loads the demo Updated obey.zip available that fixes this, it also details how to HD install the game. The next build of ADFFS will also includ...
- Fri Mar 08, 2024 2:38 pm
- Forum: Games
- Topic: Blaston (1991) (Eterna)
- Replies: 5
- Views: 7993
Re: Blaston (1991) (Eterna)
Some sectors are missing from the floppy image, I'll re-image and update the OP and PackMan packages in due course. The disc images in the OP and the package have now been updated. There's also an updated obey.zip which adds the invulnerability cheat to the boot script...see the HD install notes fo...
- Fri Mar 08, 2024 8:21 am
- Forum: General
- Topic: Gribbly's Day Out on the Arc
- Replies: 8
- Views: 802
Re: Gribbly's Day Out on the Arc
I've tracked the issue to the game's IRQ handler and have also reproduced the issue with the original game, unmodified, so it's not due to anything the script is doing. I suspect it's timing related and probably luck that it doesn't occur all the time. Disable the IRQ vector claim and remove all wai...
- Thu Mar 07, 2024 8:03 am
- Forum: General
- Topic: Gribbly's Day Out on the Arc
- Replies: 8
- Views: 802
Re: Gribbly's Day Out on the Arc
It's an interesting issue. It's getting stuck in IRQ's, as despite single stepping for several hours yesterday the CPU didn't hit any code that wasn't an IRQ handler, be it VSync, Sound or Timer 1. Oddly the issue occurs when run directly or under the ARM3 JIT on a StrongARM but doesn't occur under ...
- Wed Mar 06, 2024 3:13 pm
- Forum: General
- Topic: Gribbly's Day Out on the Arc
- Replies: 8
- Views: 802
- Tue Feb 20, 2024 5:54 pm
- Forum: General
- Topic: Searching for an Archimedes World Cover Disc Game
- Replies: 1
- Views: 572
Re: Searching for an Archimedes World Cover Disc Game
I presume it's neither of these:
Humanoids and Robotix (1993) (Cambridge International Software)
Orion (1988) (Minerva)
It might be a PD game?
Humanoids and Robotix (1993) (Cambridge International Software)
Orion (1988) (Minerva)
It might be a PD game?
- Tue Feb 20, 2024 12:12 am
- Forum: ADFFS
- Topic: ADFFS 2.84 public beta
- Replies: 13
- Views: 13849
Re: ADFFS 2.84 public beta
Try the version in the OP. I suspect you're running the ROM version of WindowManager, so have probably encountered an early bug that's been fixed in later versions.
- Wed Feb 07, 2024 8:20 pm
- Forum: Games
- Topic: Blaston (1991) (Eterna)
- Replies: 5
- Views: 7993
- Thu Feb 01, 2024 7:24 am
- Forum: ADFFS
- Topic: ADFFS 2.84 public beta
- Replies: 13
- Views: 13849
Re: ADFFS 2.84 public beta
Is there anything else I should check ? No, I was just curious if it suffered from the same issue seen on the RISCOSBits machines, which use ADFS4 for the main filing system. From correspondence with John Ballance, I believe the GraphicsV driver does now follow the documentation, what I can't tell ...