I have gone from RCA to DVI, and SWIV has hanged here in the tittle sequence, in the programmers faces part...
Also, Lotus 2 hangs with "abort on instruction fetch at &E12FFF3C" after the gameplay demo if it's installed to HD.
Search found 576 matches
- Fri Oct 16, 2015 1:41 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
- Thu Oct 15, 2015 11:18 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
Can't reproduce Gribbly's scrolling issues, the game takes a LONG time to get into demo mode while a nice tracked music plays and HI-Score table forms. I have then watched two demo sequences (the second had those amiga-like copper-bars in the background) and scrolling was fine and graphics so nice :...
- Wed Oct 14, 2015 7:05 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
I've been testing and I can reproduce most of your issues, however: -Gribbly's Day Out is scrolling well. Has a beautiful scrolling, in fact. It's NOT doing the same nasty things James Pond 2 does. -Can't get SWIV to hang on the tittle screen. Maybe I should leave it running longer?? Keyboard proble...
- Fri Oct 09, 2015 3:17 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
I did that, and uncommented first line in the new !Run (which mounts disk 1), but the game keeps asking for disk 6 no matter what. Looks like I forgot to update the Obey.zip, try with the latest following the instructions in the Boot Script. It's not finalised, but hopefully will get you running. Y...
- Fri Oct 09, 2015 10:31 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
It is a bit disc-swap happy. It's the usual story, copy all the discs into the !<App> folder, replace the !Run with the Boot script and comment out the first few lines. I did that, and uncommented first line in the new !Run (which mounts disk 1), but the game keeps asking for disk 6 no matter what.
- Thu Oct 08, 2015 6:03 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
Populous, Darkwood and Wolfenstein all work under the debug build
I tried to install Darkwood but the installer won't recognize disk 2. Playing from floppy images is as crazy as playing Monkey Island 2 on an Amiga 500
I tried to install Darkwood but the installer won't recognize disk 2. Playing from floppy images is as crazy as playing Monkey Island 2 on an Amiga 500
- Thu Oct 08, 2015 4:55 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
Just re-downloadad Wolfenstein and I get the same corrupt graphic and the Pi is stuck.
Darkwood looks fine!
Also, should I update to latest RISC OS ROM too to test along with you, Jon?
Darkwood looks fine!
Also, should I update to latest RISC OS ROM too to test along with you, Jon?
- Thu Oct 08, 2015 1:37 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
BlowPipe is fixed finally!! However, Wolfenstein3D is stil hanging at the corrupt graphic it shows as soon as I launch it, so I can't get to test the disk swapping. I have tried Wolfenstein with and without AnyModes, no difference. Populous is broken again, hangs on Abort on instruction fetch at &am...
- Thu Oct 08, 2015 12:45 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
Yes,BlowPipe is still hanging at the same point. The same disk images work great with 2.51b so it's not the disks.
Also, Wolfenstein3D shows the same corrupt gràphic again and hangs. It was working to the game before (with control problems as I said.)
Also, Wolfenstein3D shows the same corrupt gràphic again and hangs. It was working to the game before (with control problems as I said.)
- Tue Oct 06, 2015 11:12 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 74778
Re: 26bit Module support
Yes, richw, AnyMode gets diggers going without any special MDF! It enables every mode I want, cool thing this AnyMode! Thanks for this!!