Search found 2823 matches
- Sun May 05, 2013 8:00 pm
- Forum: LCDGameModes
- Topic: LCDGameModes v0.11
- Replies: 17
- Views: 18986
Re: LCDGameModes v0.11
Just sent out by email v0.11 of LCDGameModes. We'll need to make some minor changes to LCDgm_init before it will work in ADFFS. It needs to do a #if to see if "adffs_version" is set, if so, exit silently and not generate any errors. If you want to test ADFFS compiles and works correctly w...
- Sun May 05, 2013 7:03 pm
- Forum: LCDGameModes
- Topic: LCDGameModes v0.11
- Replies: 17
- Views: 18986
Re: LCDGameModes v0.11
I don't think it's possible to shim Pacmania, I believe the mod player is internal.PaulV wrote:The only other observation I have which is unrelated to LCDgm but may be a good test for a QTM shim is Pacmania. On an ARM3 processor the soundtrack is horrific!
- Sat May 04, 2013 9:54 pm
- Forum: SoundTrackers
- Topic: Trackers we need to shim or upgrade
- Replies: 9
- Views: 12134
Re: Trackers we need to shim or upgrade
I've now been through all the JFD's and have updated the master spreadsheet. The list is as follows: BambuzleMusic BodgeMusic Coconizer DesktopTracker GremlinSound MusicModc2000 MusicModule MusicModule2 MusicModule3 MusicModule4 MusicModule7 NinjaSong QTMPlayer (the non module version) QTMTracker Re...
- Sat May 04, 2013 7:45 pm
- Forum: SoundTrackers
- Topic: Trackers we need to shim or upgrade
- Replies: 9
- Views: 12134
Re: Trackers we need to shim or upgrade
I've just double checked...its MusicModule, so ignore this one. So it sounds like we can shim the lot.JonAbbott wrote: MusicTracker
I'll have to go through all the discs and figure out which trackers they all use. Might take a while!
- Sat May 04, 2013 7:11 am
- Forum: SoundTrackers
- Topic: Trackers we need to shim or upgrade
- Replies: 9
- Views: 12134
Re: Trackers we need to shim or upgrade
I'm not sure what these non-desktop boot scripts are? So far I've only used ADFFS by opening the ADF file and double clicking the game inside. If you have to leave the desktop, that is surely a step backwards? Even most old RiscOS 2 games support returning to desktop after use. On older 1 or 2 MB m...
- Fri May 03, 2013 9:59 pm
- Forum: SoundTrackers
- Topic: Trackers we need to shim or upgrade
- Replies: 9
- Views: 12134
Trackers we need to shim or upgrade
Looking at the master spreadsheet I've documented 222 of the 781 titles, the trackers/effect modules so far (ignoring version differences) are: 1 - BambuzleMusic 1 - BodgeMusic 1 - Coconizer 2 - D50_Syn 2 - DataVox 6 - DesktopTracker (shimmed) 2 - DSymphonyPlayer 12 - ExSound (32 bitted) 1 - Gremlin...
- Fri May 03, 2013 8:44 pm
- Forum: AutoVIDC
- Topic: Code review
- Replies: 5
- Views: 9359
Re: Code review
Sounds sensible to me
- Fri May 03, 2013 6:23 am
- Forum: ADFFS
- Topic: Memory usage post DA changes
- Replies: 0
- Views: 3551
Memory usage post DA changes
One side effect I've noticed since going to a DA is it's actually increased the memory usage by up to 31k, due to the page size. Although considering the previous scenario, where you could end up with 700+kb slack in the RMA, it's trivial. It has however got me looking at "vars", which cou...
- Fri May 03, 2013 6:02 am
- Forum: ADFFS
- Topic: Now hands back memory for APD's
- Replies: 3
- Views: 4234
Now hands back memory for APD's
2.13i ADFFS module is on the dev site, which now hands back unused memory for APD's. When mounting an APD, as the size is unknown it pre-allocates 900k + table space which with DA's is now 932k I believe (due to page size). It now hands back what it doesn't use once it's completely decoded the disc ...
- Fri May 03, 2013 4:33 am
- Forum: AutoVIDC
- Topic: Code review
- Replies: 5
- Views: 9359
Re: Code review
Sounds like you're, on a mission! I was pondering doing something similar to ADFFS after I noticed extASM trying to expand LDR PC, <address> into two statements using PC as the operand!! I should probably look at the extASM source to fix it also. Think there's around 2K of auto-expansion now, which ...