Search found 576 matches
- Wed Sep 23, 2015 7:12 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
I am on 50HZ PAL RCA, yes, so that could be at play...
- Wed Sep 23, 2015 5:22 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
Different results?? That's very strange, Jon.. I've updated to the latest obey and ADFFS500 module.. what differences could be? These floppy images are ok, they work well with old ADFFS 2.50
- Wed Sep 23, 2015 10:00 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
Ok, re-trying the games on the non-working list with today's module: -Cannon Fodder: now it's working!! but the cursor is now visible (and paralized) during the intermission and briefing scenes. That shouldn't happen. -BlowPipe: still hangs at the "please insert disk two" screen after seco...
- Tue Sep 22, 2015 12:52 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
Games working in 2.50 and not working now: -Cannon Fodder: breaks on disk swap. -BlowPipe: breaks after inserting second disk. -ChuckRock: hangs after installing second disk and pressing fire. -Xenon2: hangs after installing second disk. -Gribbly's Day Out: hangs after tittle screen. -Lotus Turbo Ch...
- Mon Sep 21, 2015 7:26 pm
- Forum: General
- Topic: Dev server down
- Replies: 2
- Views: 3045
Re: Dev server down
So that's where the FTP with the JASPP images and modules/obeys live, right?
Because the FTP has been down for a week or so and the forum was down too! I hope no important code has been lost...
Because the FTP has been down for a week or so and the forum was down too! I hope no important code has been lost...
- Thu Sep 17, 2015 2:51 pm
- Forum: General
- Topic: Game requests
- Replies: 23
- Views: 17077
Re: Game requests
If floppy version is supported, it's VERY possible that the CD version can be manually installed and lauched under ADFFS. The CD version doesn't have any protection that I know about.
But having the floppy version working would be incredible anyway
But having the floppy version working would be incredible anyway
- Wed Sep 16, 2015 5:50 pm
- Forum: General
- Topic: Game requests
- Replies: 23
- Views: 17077
Re: Game requests
Another game I'd love to have working on the Pi is "Simon The Sorcerer". Is it far from working?
I know it's not into the JASPP project, but still it's an awesome game and maybe the best native graphic adventure ever to grace the Archimedes.
I know it's not into the JASPP project, but still it's an awesome game and maybe the best native graphic adventure ever to grace the Archimedes.
- Tue Sep 08, 2015 4:42 pm
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
Updated and now it loads the castle exteriors as expected
- Tue Sep 08, 2015 10:29 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
Ah, ok, updated module and now colors look correct.
The game's protection is failing I believe: it seems to be loading the demo level. It's mentioned in the game's README.
The game's protection is failing I believe: it seems to be loading the demo level. It's mentioned in the game's README.
- Tue Sep 08, 2015 12:40 am
- Forum: Pi
- Topic: 26bit Module support
- Replies: 126
- Views: 76082
Re: 26bit Module support
James Pond II+ has correct music!! Great!! This game has very good music in my opinion :) This version however shows VERY wrong colors and even worse scrolling problems, at least on the Pi :D Flashback installed and working!! No more asking for disks, at least for the fisr level... :D Good luck with...