Search found 149 matches

by richw
Fri Mar 21, 2014 9:30 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29772

Re: ADFFS 2.40

I have tried the remapvideomemory command, but it made no difference to the game. When I pressed F12 and typed it, I got a mode 9 screen, but it was clearly split into two (one above the other). I checked that by typing 'rommodules' and seeing the scrolling output. I definitely have SparkFS loaded. ...
by richw
Thu Mar 20, 2014 9:01 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29772

Re: ADFFS 2.40

ADFFS starts. I can open the Pacmania disk image and see the files. 'Boot floppy' starts the game, but... instead of one display, I see several of them arranged in a tile. Can you confirm that !SparkFS is running, as it doesn't sound like they're being run through the latest boot scripts. If it can...
by richw
Thu Mar 20, 2014 12:56 pm
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29772

Re: ADFFS 2.40

Further to this, I have tried Terramex. It shows two copies of the screen, but placed at the top of my TV! The space below is all grey. Similar with Mad Professor.

I have tried the latest Pi firmware from GitHub, but no difference. Not sure what else to try now!
by richw
Thu Mar 20, 2014 11:53 am
Forum: ADFFS
Topic: ADFFS 2.40
Replies: 45
Views: 29772

Re: ADFFS 2.40

Hi chaps, Not sure if this is strictly the right thread, but I've managed to give 2.40beta a whirl on a Pi. I have made my own SD image using a ROM image dates 10th March 2014, alogside a HardDisk4 image of the same date. My config.txt is as recommended, but the hdmi_mode is 20 (for 1080i, since my ...
by richw
Sat Mar 08, 2014 11:36 pm
Forum: ADFFS
Topic: ADFFS 2.39 beta
Replies: 17
Views: 12603

Re: ADFFS 2.39 beta

Thanks for the info. Since I assume that you are only worrying about supporting 32-bit RISC OS 5 (RISC OS 6 is basically irrelevant), then I guess there might be the option of contributing OS updates to ROOL which might assist ADFFS?
by richw
Sat Mar 08, 2014 10:17 pm
Forum: ADFFS
Topic: ADFFS 2.39 beta
Replies: 17
Views: 12603

Re: ADFFS 2.39 beta

Out of interest Jon, what do you mean by '26 bit module support'? Some sort of way for legacy modules to run, as presumably many games contain modules for compression/sound/joystick etc.?
by richw
Sun Jan 12, 2014 12:10 pm
Forum: ADFFS
Topic: ADFFS 2.31 beta
Replies: 15
Views: 11823

Re: ADFFS 2.31 beta

Jon, please don't be disheartened. I am very excited by the entire project, and think the work to date is phenomenal. I have been tracking progress, but I do not even have appropriate hardware etc. I was toying with finding an old Arc, but the way things are panning out, maybe I should get a Pi? I d...
by richw
Thu Oct 31, 2013 9:18 pm
Forum: General
Topic: RISCOS Pi errors when playing games
Replies: 6
Views: 9573

Re: RISCOS Pi errors when playing games

To be fair, from what Jon has said elsewhere, I think it is the eventual aim (to have everything 32-bit neutral). It seems to me that if you have a basic Archimedes (e.g. A310, A3000) then you have the best compatibility. Efforts have been made to get titles to work on the later Acorn machines (e.g....
by richw
Wed Oct 30, 2013 11:10 pm
Forum: General
Topic: RISCOS Pi errors when playing games
Replies: 6
Views: 9573

Re: RISCOS Pi errors when playing games

I do not think there is yet any solution for running non-32-bit games on a Pi.

Simplest solution now would be to try ArcEm (for RISC OS) which should run on the Pi, and give you a plain Archimedes emulation. ADFFS should run within ArcEm.