Once installed to HD, try replacing it’s !Run with the Boot script that’s in !ADFFS.Obey - it’s just a stock ZIP file.
I don’t recall if it has protection on disc 1, although as it’s prompting for disc 1 when HD installed it probably does, in which case you’ll need to mount disc 1 in the script.
Search found 2314 matches
It supports 8 Joystick buttons, the D-pad, the first thumb-stick and eight directions. Which game is up/jump mapped to the same button? I am aware that there’s a need to split the D-Pad and Thumb-stick, or support two Thumb-sticks in some games. Bloodlust for example. There’s nothing specific to tes...
- Sat Sep 25, 2021 6:41 am
- Forum: Announcements
- Topic: Site maintenance required
- Replies: 3
- Views: 6876
Please be aware that this site and the PackMan distribution points will go offline on 5th Oct 2021 for maintenance. It should be back online later the same day or the next.
I’ve checked and my version is 23-11-1992, which would explain it. The only difference between the two copies is in !RunImage2, other than that they appear to be identical down to the location of the files on the disk and the disc protection. Your image of disc 1 is missing the protection sectors a...
ADFFS 2.74k beta has been uploaded for testing. Many Joystick changes such as adding DeadZone and Mouse support, damping is still work-in-progress. It now also writes any changes back to floppy images if they are either ADF or JFD with the Auto flush flag set. JFD's can time some time to save and as...
I’m not using a script to launch That's odd then as if you can swap between floppies within the game okay, it should be able to Flush as it already knows the path. A quick check would be to see if you can still switch floppies once you quit the game. It's also possible there was a bug that I've sub...
I created a blank ADFS disc — I named the disc F1027403 — when I save within the game, I am able to ‘insert’ the blank disc and the game goes through the process of saving, but nothing is written to the disc. I have tried quitting the game and using flush but still nothing. Am I missing something? ...
- Thu Jul 29, 2021 4:49 pm
- Forum: ADFFS
- Topic: Imaging - Compression error (-2)
- Replies: 3
- Views: 1237
ZLib doesn't provide very useful error messages, but I'm guessing it couldn't allocate RMA space to perform the compression. From memory, I think it needs around 64KB of RMA free. I don't have anything installed on the machine so there's no nested wimp or whatever it is that is needed to populate th...