Search found 2804 matches

by JonAbbott
Sun Mar 17, 2024 6:47 pm
Forum: General
Topic: Carnage Inc WimpSlot
Replies: 1
Views: 105

Re: Carnage Inc WimpSlot

Idge wrote: Tue Mar 12, 2024 11:26 am Is there a reason that it is set as a minimum of 2MB?
I believe the game crashes or does odd things with only 1.1MB of Appspace. It's been a while since I last looked at it.
by JonAbbott
Sat Mar 09, 2024 10:53 pm
Forum: General
Topic: Gribbly's Day Out on the Arc
Replies: 8
Views: 235

Re: Gribbly's Day Out on the Arc

when playing the game through ADFFS the pitch of the music is different compared to playing it directly from double clicking the game ADFFS corrects pitch and music speed in quite a few games, this being one of them. It also corrects the game speed to match original hardware, although it was that, ...
by JonAbbott
Fri Mar 08, 2024 3:01 pm
Forum: General
Topic: Gribbly's Day Out on the Arc
Replies: 8
Views: 235

Re: Gribbly's Day Out on the Arc

it loads up the background and shows Game On in text, but you then cannot do anything and I have to physically power off the machine. It also hangs when it loads the demo Updated obey.zip available that fixes this, it also details how to HD install the game. The next build of ADFFS will also includ...
by JonAbbott
Fri Mar 08, 2024 2:38 pm
Forum: Games
Topic: Blaston (1991) (Eterna)
Replies: 3
Views: 6588

Re: Blaston (1991) (Eterna)

Some sectors are missing from the floppy image, I'll re-image and update the OP and PackMan packages in due course. The disc images in the OP and the package have now been updated. There's also an updated obey.zip which adds the invulnerability cheat to the boot script...see the HD install notes fo...
by JonAbbott
Fri Mar 08, 2024 8:21 am
Forum: General
Topic: Gribbly's Day Out on the Arc
Replies: 8
Views: 235

Re: Gribbly's Day Out on the Arc

I've tracked the issue to the game's IRQ handler and have also reproduced the issue with the original game, unmodified, so it's not due to anything the script is doing. I suspect it's timing related and probably luck that it doesn't occur all the time. Disable the IRQ vector claim and remove all wai...
by JonAbbott
Thu Mar 07, 2024 8:03 am
Forum: General
Topic: Gribbly's Day Out on the Arc
Replies: 8
Views: 235

Re: Gribbly's Day Out on the Arc

It's an interesting issue. It's getting stuck in IRQ's, as despite single stepping for several hours yesterday the CPU didn't hit any code that wasn't an IRQ handler, be it VSync, Sound or Timer 1. Oddly the issue occurs when run directly or under the ARM3 JIT on a StrongARM but doesn't occur under ...
by JonAbbott
Wed Mar 06, 2024 3:13 pm
Forum: General
Topic: Gribbly's Day Out on the Arc
Replies: 8
Views: 235

Re: Gribbly's Day Out on the Arc

Idge wrote: Tue Mar 05, 2024 3:20 pm it loads up the background and shows Game On in text, but you then cannot do anything
I'm seeing the same issue so will investigate.
by JonAbbott
Tue Feb 20, 2024 12:12 am
Forum: ADFFS
Topic: ADFFS 2.84 public beta
Replies: 11
Views: 11869

Re: ADFFS 2.84 public beta

wmd wrote: Sun Feb 18, 2024 7:25 pm I just tried to make a new JFD of Ballarena ... I get the error: "Internal error: address exception at &0386DAEC
Try the version in the OP. I suspect you're running the ROM version of WindowManager, so have probably encountered an early bug that's been fixed in later versions.
by JonAbbott
Wed Feb 07, 2024 8:20 pm
Forum: Games
Topic: Blaston (1991) (Eterna)
Replies: 3
Views: 6588

Re: Blaston (1991) (Eterna)

wmd wrote: Mon Feb 05, 2024 12:29 am once you kill the stage 1 boss the screen goes black
It's probably a protection check, I'll investigate

EDIT: Some sectors are missing from the floppy image, I'll re-image and update the OP and PackMan packages in due course.