Do you know if this works under Arculator? Because if I press Ctrl+Shift+F12 during gameplay nothing happens. Arculator does react to the keypress on the desktop which causes it to reboot.JonAbbott wrote:Also test CTRL-SHIFT-F12 to terminate the game and note any that cause issues.
Search found 9 matches
- Sun Dec 18, 2016 1:22 pm
- Forum: ADFFS
- Topic: ADFFS 2.60 Release Candidate testing
- Replies: 8
- Views: 8407
Re: ADFFS 2.60 Release Candidate testing
- Sun Dec 18, 2016 4:59 am
- Forum: ADFFS
- Topic: ADFFS 2.60 Release Candidate testing
- Replies: 8
- Views: 8407
Re: ADFFS 2.60 Release Candidate testing
Got it thanks, was looking at /development/ADFFS.
- Sat Dec 17, 2016 12:15 pm
- Forum: ADFFS
- Topic: ADFFS 2.60 Release Candidate testing
- Replies: 8
- Views: 8407
Re: ADFFS 2.60 Release Candidate testing
Where is it located? I can only find RC3.
- Fri Dec 16, 2016 11:05 am
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound
You seem to be right somehow I'm not getting any sound from the left channel anymore, still strange how it doesn't seem to affect other games though.
- Thu Dec 15, 2016 11:05 am
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound
Yeah that works, as soon as I switch all sound to the right channel it starts playing. Didn't know those shortcuts thanks.
Do you have an explanation on why you get sound with Stereo Sound enabled or not? I'm still scratching my head on that part.
Do you have an explanation on why you get sound with Stereo Sound enabled or not? I'm still scratching my head on that part.
- Wed Dec 14, 2016 10:28 am
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound under Arculator 0.99
Ok, so your version had the exact same issue, the TrkDriver error has gone away though, so that part is fixed. I started looking at every single setting in Arculator and finally managed to get the sound working. I need to disable "Stereo Sound" from the Options menu after doing that got so...
- Tue Dec 13, 2016 9:08 am
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound under Arculator 0.99
Yeah module loads if I load it manually (at least it shows up listed), but when exiting the game I get the exact same error message. Do you think the sound problem comes from that? Because sound is working under RO3.7 and yet I still get the exact same message. I already tried on a setup with a !Boo...
- Mon Dec 12, 2016 8:40 pm
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound under Arculator 0.99
Both ways give me the exact same error.
- Mon Dec 12, 2016 8:14 am
- Forum: ADFFS
- Topic: Rick Dangerous - no sound
- Replies: 12
- Views: 12237
Re: Rick Dangerous - no sound under Arculator 0.99
That's odd, I get no sound with RedSquirrel either, can't test with that newer Arculator version since I cannot build it. I did some further testing though and sound does work under RO3.7 (both RedSquirrel and RPCEmu), but game crashes right after the title screen with Rick with this error: http://i...