Search found 21 matches

by hubersn
Mon Mar 18, 2019 4:28 pm
Forum: ADFFS
Topic: ADFFS on A5000
Replies: 5
Views: 941

Re: ADFFS on A5000

Hi Jon, thanks for your efforts. I'll try to do a more precise and systematic test of the various games soon. At the moment, I am rescuing a few Risc PCs from battery leakage, that's eating my whole retro time budget for the next two or three weeks :-(
by hubersn
Fri Mar 15, 2019 12:26 pm
Forum: ADFFS
Topic: ADFFS on A5000
Replies: 5
Views: 941

Re: ADFFS on A5000

Very little testing was done on RISC OS 3.11, I don't think any of the 3.11 testers opted to take part in the testing, or if they did, they didn't provide any feedback. I did some cursory tests to ensure ADFFS loaded, floppy images could be mounted, discs swapped and booted, but not a wide test as ...
by hubersn
Thu Mar 14, 2019 7:35 pm
Forum: ADFFS
Topic: ADFFS on A5000
Replies: 5
Views: 941

ADFFS on A5000

Hi, I recently put together an A5000 for a retro meeting in the city I live, and also put ADFFS (2.72, but there was also the very old 2.09 already there) onto the harddrive without being able to test it before the meeting. The A5000 is a plain old RISC OS 3.10 machine with Simtec IDE, Morley SCSI a...
by hubersn
Wed Dec 27, 2017 12:52 pm
Forum: General
Topic: USB Joystick on the Raspberry Pi?
Replies: 14
Views: 6193

Re: USB Joystick on the Raspberry Pi?

OK, found the ZIP containing the build instructions and software for the Ian Haylock parallel port Joystick interface. Contrary to what I remembered, it works on bidi parallel ports as well as on classic parallel ports (A3xx/4xx/A540/A3000). I think I also had it running on my Risc PC. http://legacy...
by hubersn
Wed Dec 27, 2017 12:30 pm
Forum: General
Topic: USB Joystick on the Raspberry Pi?
Replies: 14
Views: 6193

Re: USB Joystick on the Raspberry Pi?

The LogikJoy and Gamer's Upgrade Joystick interfaces had a capable module that allowed the Joystick to produce configurable keypresses, so that you could control any game that allowed control via keyboard to be controlled via Joystick. IIRC, that piece of software was done by Matthias Seifert (autho...
by hubersn
Wed Nov 15, 2017 12:33 am
Forum: General
Topic: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please
Replies: 40
Views: 8397

Re: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please

Aemulor for nearly all platforms and current RISC OS versions has now been published by Adrian, see http://sendiri.co.uk/aemulor/index.html for more info and download. Pi3 is now also a supported platform. Hopefully - I have not yet tested it myself!
by hubersn
Fri Nov 03, 2017 12:01 am
Forum: General
Topic: Magnetoids
Replies: 4
Views: 1653

Re: Magnetoids

Frank did a major part of the Windows game "Stealth Combat" - but this was 2002 or so. Haven't heard anything about him. I guess you already made contact with Jan Klose for the Artex software titles? Maybe he knows more.
by hubersn
Thu Nov 02, 2017 1:05 pm
Forum: General
Topic: Magnetoids
Replies: 4
Views: 1653

Re: Magnetoids

Magnetoids was properly released. The really cool update with nicely shaded fills instead of the flat fills for Risc PCs however was not released IIRC. Frank Föhl showed the update in the early 90s on one of our Acorn meetings.
by hubersn
Fri Oct 20, 2017 2:55 pm
Forum: General
Topic: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please
Replies: 40
Views: 8397

Re: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please

Not sure how much effort ARMv8 needs - apart from the SWP problem, was there any other problem? It needs to handle alignment exceptions and several deprecated instructions that no longer work on Pi2. For Pi3 it needs SWP and a few more deprecated instructions. I still don't understand what differen...
by hubersn
Sat Oct 14, 2017 3:29 pm
Forum: General
Topic: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please
Replies: 40
Views: 8397

Re: ADFFS 2.41 on the Pi 2 running RiscOS 5.21 help needed please

ARMv7? I guess you mean ARMv8. Aemulor had ARMv7 compatibility since the release of the BeagleBoard version a few years back.

Not sure how much effort ARMv8 needs - apart from the SWP problem, was there any other problem?