| To HD install:
| 1. Run !Install on disc 1
| 2. Copy the disc 1 image as !Drop Ship.F1012701
| 3. Replace the contents of !Drop Ship.!Run with
|  ADFBootFloppy F1012701
IF "<Obey$Dir>"="@" THEN Set Obey$Dir ADFS::Drop<160>Ship.!Drop<160>Ship
IfThere <Obey$Dir>.F1012701 THEN ADFMount <Obey$Dir>.F1012701
StoreCSD
SetEval fix$up 0
IF ADFFS$CPUID>=&A10 THEN SetEval fix$up 1
IF fix$up THEN ADFRemapVideoMemory 13 240 ELSE ScreenSize 240
SpriteFree 100
Set Drop1$Dir <Obey$Dir>
Set Drop2$Dir <Obey$Dir>.GameDir
WimpSlot -min 480K -max 480K
| Decrypt Mode145
LOAD <Drop2$Dir>.Mode145 8000
ADFCRC 8000 8DA8 FBF4D762 GameDir.Mode145
LOAD <Drop2$Dir>.Mode145 10000
MEMA 1000C E3A00902 >10034 EF000011
GO 10000
| Stop vectors being taken over
MEMA 8218 E8BD801F >83B4 E1A00000 >83C8 EF020020 E8BD8000
| Fix FileV vector code
MEMA 88B0 EA000000 >88B8 E92D4000 E51FE010 E13E0000 08BD8000 E50F001C >88D4 E1A00000 >88F0 18BD8000 EF020008 E50FE04C >8920 E8BDC000
| Remove disc prompt
MEMA 813C E1A00000
FX 200,3
Set Alias$L. LOAD %%*0
IF ADFFS$CPUID>=&A10 THEN GOARM3JIT 0
ADFInsertModule 8058 D4C









LOAD <Drop2$Dir>.TitleScr 8F00
MEMA 915C EF000011
GO 8F74
| Don't change the ACCESS on the main code
Set Alias$ACCESS ADFDoNothing %%*0
BASIC -quit <Drop2$Dir>.<160>
IF fix$up THEN GOARM3JIT
IF fix$up THEN ADFRemapVideoMemory
UnSet Alias$ACCESS
UnSet Alias$L.
UnSet fix$up
RestoreCSD