| To HD install:
| 1. Copy !Command to HD
| 2. Copy the floppy image as !Command.F1008801
| 2. Replace the contents of !Command.!Run with:
|  ADFMount <Obey$Dir>.F1008801
|  ADFBootFloppy F1008801
IF "<Obey$Dir>"="@" THEN Set Obey$Dir ADFS::CmdShip.$.!Command

| Change the following line for the number of players: 1..4
Set p 1

Set BBgame$Dir <Obey$Dir>
RMEnsure FPEmulator     4.03 RMLoad <BBgame$Dir>.FPEmulator
RMEnsure FPEmulator     4.03 Error You need FPEmulator 4.03 or later
ScreenSize 448K

WimpSlot -min 1588k -max 1588k
IF ADFFS$CPUID>=&A10 THEN GOARM3JIT 0
IF ADFFS$CPUID<&A10 THEN RMEnsure Mode80 1.00 RMLoad <BBgame$Dir>.Arm3Mode
IF ADFFS$CPUID<&A10 THEN RMEnsure Mode81 1.00 RMLoad <BBgame$Dir>.Arm2Mode

| Prevent TBA_Spr Module from loading
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 273D4 E3A00012 E3A0F902

| Don't mess with the cache
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 22CF4 E28F0F34 EA000005

| Don't use the stack for SWI's
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 3FCD0 E92D0009 E58F0000
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 3FCDC E28DD008 E1A00000

| Bug fix: Page Zero access
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 1589C 0A000008 0A00000A
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 158B4 1AFFFFF9 0A000004
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 158C4 E3A00000 EAFFFFF5
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 158CC E1A0F00E E3A00000
IF ADFFS$CPUID>=&A10 THEN JITMEMORYA 26BD8 0A000006 DA000006

IF ADFFS$CPUID<&A10 THEN <BBgame$Dir>.SprSupport
<BBgame$Dir>.!Balls
IF ADFFS$CPUID>=&A10 THEN GOARM3JIT
UnSet BBgame$Dir
UnSet p