+ addition
- notes/change
= bugfix
# botch

APDtoJFD:

1.01 - Now creates v2.06 headers
     - No longer reliant on BASEXT

ConvRec:

0.69 = FPS was set incorrectly

0.68 - !APDtoJFD and !ConvRec added to run both apps

0.67 + added retries setting

0.66 = attempt_discop3 was corrupting the stack on exit, if a DiscOp error
       occurred
     = forcing a duplicate sector in the recording file was adding a manual
       ID instead
     + duplicate sector reading code added (process_sectors_DiscOp1_dup)
       needs to calculate the time/offset within the track to though

0.65 - moved documentation to !Structure

0.64 = slow sector check was incorrect for DiscOp 0/1/2
     = wasn't forcing the second root for HD floppies

0.63 - moved some of the flags out of the user configurable area

0.62 + added flag for ARM11 compatibility
     = area used for Obey files wasn't large enough
     = when loading the uncompressed image back, it could load beyond
       the extent of the data buffer

0.61 = left some debug code in
     + added manually forced sector ID
     + added slow sector code
     + added DiscOp 3 data code
     - tidied up screen output

0.60 + added bit flags introduced in ADFFS 2.04
     - added support for manually created duplicate sectors
     + added Obey file for starting games
     = ADRL function rewritten
     = de-dupe memory allocation was too small

0.59 - de-duping now supports mixed density discs

0.58 - 1772 / 710 is now detected automatically

0.57 + support for 1772 (set fdc_type) in header

0.56 + hard coded sector ID's (&F, sec/track/00/00, ID, discrec, discsize)
     + ID's with fixed cylinder values

0.55 - rewritten to not rely on ExtBas

0.54 + Forces disc sector 1 to be read for SD / DD floppies