Page zero access bugs

Discuss ADFFS development versions and upcoming additions
JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Page zero access bugs

Post by JonAbbott » Sun May 24, 2015 8:07 am

A few bugs in The Legend of the Lost Temple that I've had to fix, I've play tested on RO3.71 SA and hopefully caught them all but suggest we do a longer play test once it's running on the Pi.

JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Page zero access bugs

Post by JonAbbott » Fri Oct 09, 2015 10:43 pm

Updated obey.zip on the dev site that fixes Page Zero access bugs in Caverns and Cataclysm

JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Page zero access bugs

Post by JonAbbott » Mon Oct 12, 2015 2:22 pm

Updated obey.zip on the dev site. I've fixed two Page Zero access bugs in Rockfall to get it working under the current dev build, but I believe there may still be a bug in the current build, as it crashes if left running the demo for long enough. It may be crashing on the same level - so might yet turn out to be a bug in the game itself so I'm soak testing under emulation to rule this out.

EDIT: Soak testing under emulation for several hours didn't cause a crash, so there's a bug in ADFFS - more than likely cache flushing related.

EDIT2: There's another Page Zero access bug in the tracker, which I'm seeing on RO5.23, so I'll get that fixed and see if it resolves the crash.

JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Page zero access bugs

Post by JonAbbott » Fri Oct 16, 2015 10:41 am

I've now fixed a load of Page Zero accesses issues in Rockfall's Tracker code.

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