CDFaker v1.03

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CDFaker v1.03

Post by JonAbbott » Tue Feb 27, 2018 1:22 pm

CDFaker is now ARMv7 compliant and has been extended to support BIN/CUE files and RedBook CD-Audio. Manually run !CDFaker as needed, or load in PreDesk for best CD-Audio support, ensuring you have at least one CDROM configured.

ISOImage (DF6) and CUE (A79) filetypes are associated with CDFaker, simply double-click them to mount the CD image. Games that support CD-Audio should play CD-Audio once a BIN/CUE image of the CD has been created with suitable software via Windows, Linux or Mac.

CDFaker has two *Configure options to set the size of CD-Audio buffer and read ahead:

CDFakerAudioBuffer <sectors>
CDFakerAudioReadAhead <sectors>

Where <sectors> is the number of CD-Audio sectors to read. There are 75 sectors/second, 1 second of audio being 150Kb. By default the buffer is ~2 seconds of audio (156 sectors) and read ahead is ~1/3 second (26 sectors.)

By default CDFaker allocates the first free SCSI ID on card 3, this can be changed in !Run by modifying the relevant environment variable.

Games with CD-Audio

F10016 Ankh: The Tales of Mystery (1998) (R-Comp Interactive)
F10193 Heroes of Might and Magic 2: The Succession Wars (2000) (R-Comp Interactive)
F10194 Heroes of Might and Magic 2: The Price of Loyalty (2000) (R-Comp Interactive)
F10295 Quake Resurrection (2000) (R-Comp Interactive)
F10190 Towers of Darkness – Heretic, Hexen & Beyond (1999) (R-Comp Interactive)

Changes since 1.02:

Added volume support (GetAudioParams, SetAudioParams). Load CDFaker in PreDesk if you want the CDFSFiler audio player to work.
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