Cascade (1992) (Milo Shaffer and Richard Norman)

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JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Cascade (1992) (Milo Shaffer and Richard Norman)

Post by JonAbbott » Thu Oct 10, 2013 9:51 am

Image Cascade (1992) (Milo Shaffer and Richard Norman)

ID: 10355
Version: Unknown
Developer: Richard Norman; Milo Shaffer
Genre: Puzzle
RAM: 1024

CPU compatibility: ARM2 ARM250 ARM3 ARM610 ARM700 ARM710 ARM7500 StrongARM ARMv5+
OS compatibility: 3.11 3.5x 3.6x 3.7x 4.x 5.x

Legal info: Distribution by JASPP approved by author(s)


Download: Full archive (500kb)

Image


Game info
To run the game use "Boot floppy" from the ADFFS Filer.

Synopsis
The water supply has been polluted by various nasty chemical compounds which have been placed there by evil aliens from Zygon 3 !! The only hope is to use the purification factories to remove the chemicals and make the water clean again. The aliens were not able to destroy these compounds but they have made accessing them hard by building huge structures over them and placing complicated puzzles inside these structures (the aliens have a very strange sense of humour and seem to find this funny). You must control a robot which can withstand the chemicals to a certain extent and direct the water to the exit pipe; from here it will flow into the purification plant and will be cleaned. You must do this within a certain time or the corrosive chemicals in the water will destroy your robot. When a level has been purified you will be able to move onto the next. You must purify all eight zones and there are five different structures in each zone.
Screenshots
Image Image Image
Gameplay

Dal
Posts: 2
Joined: Tue Feb 10, 2015 2:49 pm

Re: Cascade (1992) (Milo Shaffer and Richard Norman)

Post by Dal » Wed Jul 08, 2015 6:49 pm

Damned addictive puzzler. Has that "just one more go" thing going on. I remember playing it at school during lunch breaks - quite surprised how many levels I remembered when I came to revisit it off the back of this very thread. I'm up to Level 29 so far...

Qjimbo
Posts: 19
Joined: Sat Jun 21, 2014 7:26 pm
Location: Vancouver, Canada

Re: Cascade (1992) (Milo Shaffer and Richard Norman)

Post by Qjimbo » Tue Jul 14, 2015 7:22 pm

Just got my Pi set up again! From the screenshots this game looks a lot like Cataclysm, should give this a go later!

JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Cascade (1992) (Milo Shaffer and Richard Norman)

Post by JonAbbott » Tue Jul 14, 2015 10:43 pm

Qjimbo wrote:Just got my Pi set up again! From the screenshots this game looks a lot like Cataclysm, should give this a go later!
If you look at the CPU and OS compatibility, you'll see it doesn't work on either RISCOS 5 or ARM11 yet. I'll test it and see what's required to get it running, I believe it only requires 26bit Module support which I'm currently developing.

Qjimbo
Posts: 19
Joined: Sat Jun 21, 2014 7:26 pm
Location: Vancouver, Canada

Re: Cascade (1992) (Milo Shaffer and Richard Norman)

Post by Qjimbo » Wed Jul 15, 2015 5:27 am

JonAbbott wrote:
Qjimbo wrote:Just got my Pi set up again! From the screenshots this game looks a lot like Cataclysm, should give this a go later!
If you look at the CPU and OS compatibility, you'll see it doesn't work on either RISCOS 5 or ARM11 yet. I'll test it and see what's required to get it running, I believe it only requires 26bit Module support which I'm currently developing.
Oh! You don't have to go to any trouble, it's no big deal, I was just curious :) I didn't see it wasn't compatible.

JonAbbott
Posts: 1736
Joined: Thu Apr 11, 2013 12:13 pm
Location: Essex

Re: Cascade (1992) (Milo Shaffer and Richard Norman)

Post by JonAbbott » Wed Jul 15, 2015 8:37 am

JonAbbott wrote:'ll test it and see what's required to get it running, I believe it only requires 26bit Module support which I'm currently developing.
I've managed to get it working on the Pi, although it needs a play through to confirm, the sound Modules are certainly working correctly. I'll record a YouTube video later and test a few levels.

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