LCDGameModes v0.20b - release version

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steve3000
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Joined: Thu May 02, 2013 9:25 pm

LCDGameModes v0.20b - release version

Post by steve3000 » Sun May 12, 2013 11:38 pm

I've just emailed out the first public release of LCDgm.

This isn't my intended 'final' standalone module, but as the current alpha-test versions have been running well and are perfectly stable, it is a good time for a public 'beta' release (and hopefully it'll be useful to someone!).

So I've incremented the version to 0.20 beta, added a couple of ReadMe files and asked Paul to release it via his website.

Please post any comments on v0.20 in this thread.

Cheers,
Steve

PaulV
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Re: LCDGameModes v0.20b - release version

Post by PaulV » Mon May 13, 2013 1:05 am

The module is now available on the site on its own dedicated page :D

http://www.retro-kit.co.uk/LCDGameModes/

Paul

steve3000
Posts: 198
Joined: Thu May 02, 2013 9:25 pm

Re: LCDGameModes v0.20b - release version

Post by steve3000 » Mon May 13, 2013 6:30 pm

Thanks Paul!

I've put an intro thread up on stardot, along with lots of nice pictures I took this morning: http://stardot.org.uk/forums/viewtopic.php?f=29&t=6632

Steve

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