Search found 423 matches

by Vanfanel
Tue May 22, 2018 12:04 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: Replacing the BASIC26 module HAD a great effect! -"The Dungeon" tittle screen does NOT show any more distortion on the PI3. Great! -"SR2000 SA": no more distortion on menu music, but if you let the demo mode run, you can hear some occasional distortion once in a while. It's clearly audible. Bu...
by Vanfanel
Mon May 21, 2018 9:50 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: It doesn't matter how much I click or how fast, music option never changes. Same happens with the 1MB mode, it does not move into 2MB. I believe it's not only the debouncing but the game is not detecting enough memory (my theory, I could be wrong). Anyway, at least without music, original SR20...
by Vanfanel
Mon May 21, 2018 4:25 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: I have got to disable the blitter with the new modules (mouse cursor would not move, so it was disabled in fact). However, audio distortion was still present with the blitter disabled. One more note on the distortion: in The Dungeon tittle music, channels seem to go on an off too. You may have...
by Vanfanel
Mon May 21, 2018 10:00 am
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: They are:
-The Dungeon: F1012901
-Stunt Racer 2000 [SA version]: F1044501 (The original Stunt Racer 2000 does not work anymore for comparision: it says "stunt racer has found an error")
by Vanfanel
Sun May 20, 2018 9:13 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: I have tried the modules on the dev site on my Pi3, and in fact the same exact audio issues are present on the same games.
by Vanfanel
Fri May 18, 2018 6:57 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: -"Nevryon" does not cause itself or another games to hang on quit after running. Solved for both SA and normal version! SA version is great for installing, too! Joystick works perfectly now, too! EDIT: On Nervryon, I made my way to the score table, and entering characters show corrupt letter g...
by Vanfanel
Tue May 15, 2018 9:53 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: The problem is that the game does not detect the joystick at startup, so the "press fire to start" message does NOT appear. That means that the ship will NEVER move or shoot. Maybe I explained it wrong.
by Vanfanel
Tue May 15, 2018 5:19 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon: Not exactly. The problem is that joystick is not detected most of the times, so "press Fire to start" does no appear at all, the game just starts with no joystick. Another problem with Nervryon: if you run it two times in a row without rebooting, the game hangs on quit the second time. I mean:...
by Vanfanel
Tue May 15, 2018 4:46 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@jon: With latest modules and obey: -Zelanities now works good, no more hangs it seems! :) -Nevryon works, but joystick is only detected 1 of 3/5 times.. so joystick practically does not work. I know I have to keep the button pressed, but even so it's undetected most of the times I try, And the game...
by Vanfanel
Mon May 14, 2018 3:30 pm
Forum: ADFFS
Topic: ADFFS 2.65 public beta
Replies: 56
Views: 1748

Re: ADFFS 2.65 public beta

@Jon:
-Pacmania does not go silent anymore with those modules! :)

On the other side:
-Zelanities "standalone" does not work ATM, it says "I can't allocate enough memory!"
-I can't alter Nevryon on-disk-image BOOT script: Disk error 100, it says when I try to save the file.