MusMod 2 QTM v0.06 available
Posted: Fri Sep 27, 2013 9:49 pm
Source and MusMod2 module on the dev site.
Changes from 0.05:
- Added *Mus2QTM_Linear_Effects to convert effects to log format when they're first played (fixes Jahangir Khan and Omar Sharif)
- Mus_Mus_Routines added
- QTM is now initialised to 8 channels as Mus2QTM initialises (fixes Omar Sharif which doesn't have music)
- Effects channels are now centred
- Mus_Repeffect added (fixes Omar Sharif)
- Mus_Instruments stub code added
Working
Battle Chess
BlowPipe
Chuck Rock
Heimdall
Hero Quest
Jahangir Khan World Championship Squash
James Pond
Lemmings
Mad Professor Mariarti
Manchester United Europe
MiG-29 Fulcrum
Oh, No! More Lemmings
Omar Sharif's Bridge
Populous
The Krisalis Collection: Revelation! [BUZZ version]
S.W.I.V.
S.W.I.V. [BUZZ version]
Speedball 2
Known issues
Battle Chess - !Battle.NOTHING won't play (worked around I believe by changing the !Run script)
Manchester United - !!MUFC!!.ZilchMus won't play, so the music doesn't stop when you start a game
Lemmings 2 - hangs during loading
Nebulus - music isn't starting (it was in 0.05, so I've broken something)
Quest For Gold - samples are the wrong pitch
The Krisalis Collection: Terramex - no sound when using the old music
Outstanding development
Mus_Patch - Requires QTM extending to support this (entry R0=songpos, R1=songpos). When songpos hits value in R1, jump to songpos in R0
Mus_Sector - Possibly protection related
Mus_Effectcontrol
Mus_Instruments - Requires QTM extending to support this (no entry values, exits R0-R3 containing the instrument no. currently playing in channels 1-4)
Mus_FXonly
Changes from 0.05:
- Added *Mus2QTM_Linear_Effects to convert effects to log format when they're first played (fixes Jahangir Khan and Omar Sharif)
- Mus_Mus_Routines added
- QTM is now initialised to 8 channels as Mus2QTM initialises (fixes Omar Sharif which doesn't have music)
- Effects channels are now centred
- Mus_Repeffect added (fixes Omar Sharif)
- Mus_Instruments stub code added
Working
Battle Chess
BlowPipe
Chuck Rock
Heimdall
Hero Quest
Jahangir Khan World Championship Squash
James Pond
Lemmings
Mad Professor Mariarti
Manchester United Europe
MiG-29 Fulcrum
Oh, No! More Lemmings
Omar Sharif's Bridge
Populous
The Krisalis Collection: Revelation! [BUZZ version]
S.W.I.V.
S.W.I.V. [BUZZ version]
Speedball 2
Known issues
Battle Chess - !Battle.NOTHING won't play (worked around I believe by changing the !Run script)
Manchester United - !!MUFC!!.ZilchMus won't play, so the music doesn't stop when you start a game
Lemmings 2 - hangs during loading
Nebulus - music isn't starting (it was in 0.05, so I've broken something)
Quest For Gold - samples are the wrong pitch
The Krisalis Collection: Terramex - no sound when using the old music
Outstanding development
Mus_Patch - Requires QTM extending to support this (entry R0=songpos, R1=songpos). When songpos hits value in R1, jump to songpos in R0
Mus_Sector - Possibly protection related
Mus_Effectcontrol
Mus_Instruments - Requires QTM extending to support this (no entry values, exits R0-R3 containing the instrument no. currently playing in channels 1-4)
Mus_FXonly